Does anyone know how to do this? I was searching around and the only thing I could find relating to supply is the ability to raise and lower the supply cap, but what about raising and lowering the supply used? Any help would be greatly appreciated.
I have been searching for the method on how one would hide a fully leveled ability from learn new ability within the data editor and haven't been able to fine one. I am wanting to more closely emulate a warcraft 3 like scenario with my heroes and having the abilities still there when all levels are learned (even if you can't learn them) is somewhat annoying. Does anyone have an idea on how to do this/can point me towards a thread that solves this problem?
Usually the answer is already out there and can be acquired via the handy search tool. ;)
Though if your weapon is using a different effect for damage and/or missiles, then you also need to change the events section on the actor, don't know if that link said so or not. Basically just copy the events that have the default effects for the other weapons (missile, damage) and after you paste them, replace the effect with your new one and make all of the other categories on that event the exact same as they are for the original event, if that makes any sense.
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Does anyone know how to do this? I was searching around and the only thing I could find relating to supply is the ability to raise and lower the supply cap, but what about raising and lowering the supply used? Any help would be greatly appreciated.
Thanks!
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@fr0d0b0ls0n: Go
Ah, it's in the flags part of the learn ability, should have looked there. Thanks!
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@VindicisSC2: Go
Anyone have an idea or some info?
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Hello everyone,
I have been searching for the method on how one would hide a fully leveled ability from learn new ability within the data editor and haven't been able to fine one. I am wanting to more closely emulate a warcraft 3 like scenario with my heroes and having the abilities still there when all levels are learned (even if you can't learn them) is somewhat annoying. Does anyone have an idea on how to do this/can point me towards a thread that solves this problem?
Thanks!
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@BeerDuke: Go
This helped me: http://forums.sc2mapster.com/development/map-development/7806-my-actors-for-my-weaopn-is-all-fucked-up/
Usually the answer is already out there and can be acquired via the handy search tool. ;)
Though if your weapon is using a different effect for damage and/or missiles, then you also need to change the events section on the actor, don't know if that link said so or not. Basically just copy the events that have the default effects for the other weapons (missile, damage) and after you paste them, replace the effect with your new one and make all of the other categories on that event the exact same as they are for the original event, if that makes any sense.