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    posted a message on Valhalla Base Door? Can it be functional?

    I tried it and used key pressed event

    Gate Control Open1
        Events
            UI - Player Any Player presses G key Down with shift Allow, control Allow, alt Allow
        Local Variables
        Conditions
        Actions
            Unit - Order MetalGateStraightVerticalLF (Unnamed) [165.00, 55.00] to ( Open Gate) (Replace Existing Orders)

    still didnt work, ill try a different gate

    Posted in: Miscellaneous Development
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    posted a message on Valhalla Base Door? Can it be functional?

    Well i tried this trigger, but it didn't work. Idk if the doors can open.

    Gate Control Open1
    Events
    Unit - Marine 1 Enters Gate Control (Region)
    Local Variables
    Conditions
    Actions
    Unit - Order MetalGateStraightVerticalLF (Unnamed) [165.00, 55.00] to ( Open Gate) (Replace Existing Orders)

    Posted in: Miscellaneous Development
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    posted a message on [Trigger] 3rd Person Movement

    I just found out an easy way of making the camera up close in third person AND WITHOUT THE CAMERA BEING SHAKY. 1. Follow the tutorial for third person camera creation. 2. Place a camera by the CameraView Region, (or whatever u have thats 0.25 in radius) in Terrain Editor. 3. Double click the camera in the left panel to see camera properties. 4. Go to Distance and set it to 5. (Or whatever you want)

    The only problem is that if you scroll with the mouse wheel, it will go back to normal. I'm sure this can be fixed by triggers.

    -> Also don't forget to set the height.

    Posted in: Tutorials
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