Ehh, Blizzard messed up and featured the wrong map. Zealot Frenzy by Incinerate is supposed to be there as it said on their blog. It's on the 2nd page if you're looking for it.
Don't think you understand what I'm trying to make here. I'm trying to make it so that some negative behaviors aren't used on a certain unit. So if there is a stun behavior that should be used it is stopped and the unit is not stunned.
Does anyone know how to make an ability like spell shield in warcraft 3? Basically I want units to be able to prevent being affected by negative abilities such as stuns.
Eh, its possible to get up there... Just takes a lot of luck and a good map! Lucky for me I have a few huge fans that play my map pretty much 24 hours a day so it is always moving up. : )
And to BlinkHawk, my map was a less popular map... Thats why I made this thread, as it started to get popular blizzard tried to shoot it down.
My map just started getting popular. Before the all map reset it was around page 6 I think? Its been to page 2 before but thats the highest. Today it started climbing again and was on page 2 with around 120 plays in the last hour. When I logged on later, a friend of mine told me the map disappeared : /
It didn't dissapear, just got popularity reset to zero. : ( They didn't ban or remove it. I was just shocked that I got no explanation, just a reset. Oh well just proves that the popularity system still needs a lot of work... Whats with the featured map thing anyway, seriously blizzard made it a blizzard map? I thought it was for new maps to get popular...
And what are you saying with nexus wars going up again? Mine, ONLY mine got reset for no reason... That has nothing to do with Nexus Wars being number 1...
Also didn't really ask anyone to promote it either... I have a couple of fans that are always playing the map, but its not like it was boosted for hours or anything : /
Blizzard just reset the popularity of my map down to zero... I was on the second page... no reason they just felt it should be reset. This happen to anyone else??
Good thing people are liking my map : ) its going up fast!
So will this not work for my map? Heroes can buy items at shops and at max they have 6 at a time... Now I'm also hearing reports of items randomly disappearing during the game. : / Don't think that has to do with revive trigger though.
Sorry for the delayed reply. The problem is that my heroes are losing their items 50% of the time on respawn.
I did mess with the trigger a bit to get each hero to spawn at the right start location and I added a building requirement for respawn, so that may be the problem. I also removed and changed a few things, but nothing that should stop it from working. I'll try refollowing the tutorial step by step again, but I don't really think it will fix it. I'm really guessing it is getting lost in the spawn point or unit requirement part...
Well, I know that there are several ways to revive heroes and I have searched for them here on the forums, but what ways have worked for you? I've tried two different triggers and both of them have caused occasional bugs such as hero not receiving items on revive or hero never reviving.
So really I'm looking for other people that have used triggers successfully for hero reviving with attributes and items.
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@Shawn91210: Go
ROFL
That site has to be an elaborate troll...
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Ehh, Blizzard messed up and featured the wrong map. Zealot Frenzy by Incinerate is supposed to be there as it said on their blog. It's on the 2nd page if you're looking for it.
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Thanks, that was really helpful. : ) I really had no idea where to start and that helped a ton.
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Don't think you understand what I'm trying to make here. I'm trying to make it so that some negative behaviors aren't used on a certain unit. So if there is a stun behavior that should be used it is stopped and the unit is not stunned.
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Does anyone know how to make an ability like spell shield in warcraft 3? Basically I want units to be able to prevent being affected by negative abilities such as stuns.
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People will most definitely pay... It will be interesting to see what happens once the map marketplace comes out and screws everything up...
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A service to boost maps? Thats just sad. : / Now even more maps that suck will be at the top...
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Eh, its possible to get up there... Just takes a lot of luck and a good map! Lucky for me I have a few huge fans that play my map pretty much 24 hours a day so it is always moving up. : )
And to BlinkHawk, my map was a less popular map... Thats why I made this thread, as it started to get popular blizzard tried to shoot it down.
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My map just started getting popular. Before the all map reset it was around page 6 I think? Its been to page 2 before but thats the highest. Today it started climbing again and was on page 2 with around 120 plays in the last hour. When I logged on later, a friend of mine told me the map disappeared : /
It didn't dissapear, just got popularity reset to zero. : ( They didn't ban or remove it. I was just shocked that I got no explanation, just a reset. Oh well just proves that the popularity system still needs a lot of work... Whats with the featured map thing anyway, seriously blizzard made it a blizzard map? I thought it was for new maps to get popular...
And what are you saying with nexus wars going up again? Mine, ONLY mine got reset for no reason... That has nothing to do with Nexus Wars being number 1...
Also didn't really ask anyone to promote it either... I have a couple of fans that are always playing the map, but its not like it was boosted for hours or anything : /
Didn't they delete your map Rodrigo?
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Blizzard just reset the popularity of my map down to zero... I was on the second page... no reason they just felt it should be reset. This happen to anyone else??
Good thing people are liking my map : ) its going up fast!
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So will this not work for my map? Heroes can buy items at shops and at max they have 6 at a time... Now I'm also hearing reports of items randomly disappearing during the game. : / Don't think that has to do with revive trigger though.
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I'm also being told that heroes now randomly stop reviving for no reason. : /
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Sorry for the delayed reply. The problem is that my heroes are losing their items 50% of the time on respawn.
I did mess with the trigger a bit to get each hero to spawn at the right start location and I added a building requirement for respawn, so that may be the problem. I also removed and changed a few things, but nothing that should stop it from working. I'll try refollowing the tutorial step by step again, but I don't really think it will fix it. I'm really guessing it is getting lost in the spawn point or unit requirement part...
http://pastebin.com/SSX6f7bg
There is the trigger I'm using if anyone wants to take a look. : /
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That is the one I am using now. : / Causing a lot of bugs in my map.
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Well, I know that there are several ways to revive heroes and I have searched for them here on the forums, but what ways have worked for you? I've tried two different triggers and both of them have caused occasional bugs such as hero not receiving items on revive or hero never reviving.
So really I'm looking for other people that have used triggers successfully for hero reviving with attributes and items.