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    posted a message on [Data] Protoss powered buildings without pylon + zerg builds off creep no damage

    @ginotyrant: Go

    Don't forget for zerg you also have to change the Pathing Footprints as well to be not on creep.

    Structure - Movement - Pathing Footprint - 3x3 (Creep - Contour) to Structure - Movement - Pathing Footprint - 3x3 (Contour)

    Structure - Movement - Pathing Footprint Placement - 3x3 (Creep) to Structure - Movement - Pathing Footprint Placement - 3x3

    If you want to build off creep

    Posted in: Tutorials
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    posted a message on Auto Unit Train

    @Robbepop: Go

    Hey, I think i might know why you are getting this bug it happened to me. If you set the Ability Command wrong in effects.

    I have mine set up to auto train marines the ability command is 1 in train barracks but when setting it up in effects it is actually 0

    so the Barracks train ability marine is 1 reaper is 2 ghost is 3 and so on

    but in effects marine is 0 reaper is 1 ghost is 2

    It starts at 0 not 1 in effects

    Effects - Issue Order - Train Marine - Ability - Ability Command is 0

    Abilities - Barracks - Train - Ability Commands - Train Marine is 01

    Just something to check

    Posted in: Miscellaneous Development
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    posted a message on [Trigger,Data] Automatically Train Units

    Thank you Helral

    I just tested out your tutorial works really well thank you just what i wanted it to do.

    Posted in: Tutorials
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    posted a message on Beam Help

    @QuantumMenace: Go

    Hey guys I have been playing around with the healing beams. My first idea was to have 3 different towers one for healing one for shields one for energy. I hit that stupid problem of the beam not showing up.

    QuantumMenace Fixed did work changing it the Beamz. However it wont let you heal the same target at same time even if it is different type of healing and different tower

    So i guess the galaxy editor cant do every thing cause it wont let you heal the same target at same time even if it is energy or shields.

    any one got any further with this i would like to have 3 different healing towers. One Health One shields One Energy Heal the same target at the same time pretty much like dota healing fountain.

    Posted in: Miscellaneous Development
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    posted a message on [Trigger,Data] Automatically Train Units

    This tutorial is to show you how to create units that will automatically train like you have seen in castle fights or nexus wars

    thanks everyone check it out Sorry everyone it is really hard to read the trigger writing cause my screen res was set to high

    I will be making a new video soon

    Posted in: Tutorials
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