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    posted a message on Chrono Agents (Official Thread)

    @Xelaran: Go

    Thx for heads up on pach, plz published it as soon as pasible on EU.

    1) K i realaze you right. 2) Well cos of realy low hp/armor chrono cant realy fight headon, but cos of radial heal i need to be close to tanks so i mostly run like hell, speed nerf was good, no need for boost, only thing needed is a yelow core with speed boost on it. Synchronizer is a good core but energy pool boost dosent do a thing, cos i mostly go with heal/analize and my overall energy always realy low, so energy pool dosent helps a lot...and for skill boost...well its just dose not worth to tarde for speed boost. 3) Well only thing i think is a little overcosting is a time leap, i think its need a little nerf on effect and a little boost on time and cost. Evry other skill are grate.

    Posted in: Project Workplace
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    posted a message on Chrono Agents (Official Thread)

    K heres some bugs i found in new version on EU First of all victory save bug is there in 100% of all my games. This needs to be fixd first. Second: Iv been playing chronobot a lot, and found some items missing for a build. 1) Yelow sphers do not add anything usful to chronobot. I suggest energy regen added or something. 2) Yelow cores do not give any speed boost. So right now its far more usful to use Large Engine Cores. 3) Chronobot realy needs a boost in attack range and angle, cos his ability to attack multiply enemies rearly use more then 3-5 targets. 4) His energy regen is realy poor x) and his sears ability lvl 10 dose not help mach.

    But mostly this little guy is grate.

    Posted in: Project Workplace
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