I don't know if any of you got this already, but here is my trigger for placing bunkers containing marines:
Events
Unit - ("Supply Depot" from the Global data table) construction is Completed
Local Variables
Conditions
Actions
General - Wait for (Conditions), checking every 1.0 Game Time seconds
Conditions
(Owner of (Triggering unit)) == 1
Unit Group - Pick each unit in (Supply Depot units in (Entire map) owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
Actions
Unit - Move Builder (SCV) [48.94, 18.08] instantly to (Center of OnHold) (No Blend)
Unit - Replace (Picked unit) with a Bunker using New Unit's Default vitals
Unit - Create 1 Marine for player 1 at (Position of (Last replaced unit)) using default facing (No Options)
Unit - Order (Last replaced unit) to (Bunker - Load (Bunker) (Last created unit)) (Replace Existing Orders)
Unit - Create 1 Marine for player 1 at (Position of (Last replaced unit)) using default facing (No Options)
Unit - Order (Last replaced unit) to (Bunker - Load (Bunker) (Last created unit)) (Replace Existing Orders)
Unit - Create 1 Marine for player 1 at (Position of (Last replaced unit)) using default facing (No Options)
Unit - Order (Last replaced unit) to (Bunker - Load (Bunker) (Last created unit)) (Replace Existing Orders)
Unit - Move Builder (SCV) [48.94, 18.08] instantly to (Position of (Last replaced unit)) (No Blend)
I need some help to get the upgrades done like in SC 2. If anybody of you could help me on this, would be fantastic.
0
Heya all,
I don't know if any of you got this already, but here is my trigger for placing bunkers containing marines:
Events
Unit - ("Supply Depot" from the Global data table) construction is Completed
Local Variables
Conditions
Actions
General - Wait for (Conditions), checking every 1.0 Game Time seconds
Conditions
(Owner of (Triggering unit)) == 1
Unit Group - Pick each unit in (Supply Depot units in (Entire map) owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
Actions
Unit - Move Builder (SCV) [48.94, 18.08] instantly to (Center of OnHold) (No Blend)
Unit - Replace (Picked unit) with a Bunker using New Unit's Default vitals
Unit - Create 1 Marine for player 1 at (Position of (Last replaced unit)) using default facing (No Options)
Unit - Order (Last replaced unit) to (Bunker - Load (Bunker) (Last created unit)) (Replace Existing Orders)
Unit - Create 1 Marine for player 1 at (Position of (Last replaced unit)) using default facing (No Options)
Unit - Order (Last replaced unit) to (Bunker - Load (Bunker) (Last created unit)) (Replace Existing Orders)
Unit - Create 1 Marine for player 1 at (Position of (Last replaced unit)) using default facing (No Options)
Unit - Order (Last replaced unit) to (Bunker - Load (Bunker) (Last created unit)) (Replace Existing Orders)
Unit - Move Builder (SCV) [48.94, 18.08] instantly to (Position of (Last replaced unit)) (No Blend)
I need some help to get the upgrades done like in SC 2. If anybody of you could help me on this, would be fantastic.
Thanks in advance!