Why everytime I duplicate an actor and attach it to an unit, it doesn't show in the editor.
Can anyone explain me how these Actors works and what is the right way to give an actor to an unit?
Actually I solved this problem by going into the folder that the original file was and duplicating it (copy-paste), and then, removing and reimporting the new "pasted" file in the SC2 editor. Idk what is the logic on it, probably some editor bug, but, at least I can use my imported file now :P
Excellent tutorial
But, is there another way to create this Oddlevel Requirement so we don't need to create an specific requeriment for every single spell in the game? O_o
Actually its not, its just another annoying bug T__T
Btw what I did was duplicate a sound object (BNET_Music), and then modify its Sound Assets field to the music I imported.
Is this the right way to do it?
Err... everything was looking fine, but then there is another bug T_T
I Create a new SoundTrack and a new Sound, and then, give the music file to this new Sound, and the SoundTrack plays this sound
but then I got the error everytime I try to save the map:
"Unable to move existing archive (It is already being used by another process)" C:\Users\Metrael\Documents\Starcraft II Beta\Maps\testMap.SC2map
I tried not to use soundtrack, and only give the "music in .ogg or .mp3 format" to this new created Sound.
But, still, the same error message appears everytime I try to save the map.
Lol yes I am saving =(
Still it doesn't appear anywhere.
I don't have problem with other files, like images, my minimap/loading screep image works perfectly
But, the sound files I import never shows in the Sound Link
I tried importing an .ogg, .mp3 and .wav files.
But then when I go to Play Sound or Play Soundtrack triggers, I can't see my imported file anywhere in the list.
Idk, this editor sometimes looks really bugged and unclear to me :(
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Why everytime I duplicate an actor and attach it to an unit, it doesn't show in the editor. Can anyone explain me how these Actors works and what is the right way to give an actor to an unit?
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@barakatx2: Go
Good idea, I 'll give it a try Thank you ^^
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@RileyStarcraft: Go
Sounds good Even tho the tooltip display is very important, but I'll try that.
Imo there should be an option in the own unit armor (a checkable field) if you want it to be a fix reduction or a % reduction.
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Anyone know how to make a % based armor like w3/wow/etc.?
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@Thalassicus: Go
Actually I solved this problem by going into the folder that the original file was and duplicating it (copy-paste), and then, removing and reimporting the new "pasted" file in the SC2 editor. Idk what is the logic on it, probably some editor bug, but, at least I can use my imported file now :P
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@Bifuu: Go
Excellent tutorial But, is there another way to create this Oddlevel Requirement so we don't need to create an specific requeriment for every single spell in the game? O_o
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Anyone know how to make the attribute behavior Icon / Tooltip display?
Just changing the UI fields in the behavior data type doesn't work.
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Neither :\
Still getting this same bug, i'm out. I will wait until they create a more decent and less bugged way to do it T_T
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@zifoon: Go
Actually its not, its just another annoying bug T__T
Btw what I did was duplicate a sound object (BNET_Music), and then modify its Sound Assets field to the music I imported. Is this the right way to do it?
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Err... everything was looking fine, but then there is another bug T_T
I Create a new SoundTrack and a new Sound, and then, give the music file to this new Sound, and the SoundTrack plays this sound
but then I got the error everytime I try to save the map: "Unable to move existing archive (It is already being used by another process)" C:\Users\Metrael\Documents\Starcraft II Beta\Maps\testMap.SC2map
I tried not to use soundtrack, and only give the "music in .ogg or .mp3 format" to this new created Sound.
But, still, the same error message appears everytime I try to save the map.
Anyone know what is it?
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AAAAAAhh, now it worked :P
Thanks lol Sorry Zifoon, I didn't know the "Link to the Sound" part you said was in the Data Editor ^^
Well, some things are really confusing here in this Galaxy Editor. Blizz gotta improve some features in it quickly imo |:
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@s3rius: Go
Lol yes I am saving =( Still it doesn't appear anywhere.
I don't have problem with other files, like images, my minimap/loading screep image works perfectly But, the sound files I import never shows in the Sound Link
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@zifoon: Go
I tried importing an .ogg, .mp3 and .wav files. But then when I go to Play Sound or Play Soundtrack triggers, I can't see my imported file anywhere in the list.
Idk, this editor sometimes looks really bugged and unclear to me :(
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So... noone knows how to play a music in SC2 editor?
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Bump