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    posted a message on Unit Dies - no triggering of trigger

    no worries boys, just bunch of triggering failing itself and me and by me. One time killing ship getting proper results, other 10 following kills trigger breaks. Will be fixing it next week cause this shit is too fucking complicated to solve... this mess :/

    Posted in: Triggers
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    posted a message on Unit Dies - no triggering of trigger

    http://snag.gy/1ZOJW.jpg

    lets say taht way

    Edit: So yeah, when weapon fires missile, kills itself on reaching the target unit with behavior. No Unit Died trigger event triggered.

    Edit2: Alrighty then... so triggers fault after all? arrays in leaks...

    Edit3: Since where i have to use 16 players array? :s As it mostly brokes when killing with trigger kill function.

    Posted in: Triggers
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    posted a message on Unit Dies - no triggering of trigger

    yeah, tested with all projectile units No Death Event flag off. Still no triggering of death events. Guess will have to make Testing map of every weapon and behavior to test how it works and if it works towards Unit DIed Event..

    Posted in: Triggers
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    posted a message on Unit Dies - no triggering of trigger

    Well i just theorize that it might not fire up. Cause unit dies, animaitons playing, no messages or updates that assosiate with this event bunch of triggers trigger (triggers have some messages to display who killed it or how, or to add score to leaderboards, update images).

    Mostly tried out that when sending those units near Base structures that fire missiles projectiles units doesnt trigger the death events, not sure is those missiles killes the unit.. while other units projectiles correctly fire the messages and updates.

    Posted in: Triggers
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    posted a message on Unit Dies - no triggering of trigger

    So quite lazy to research much about the problem but maybe someone have experienced it. Plus need to note that im making Only Triggers for coloboration project, while other guy makes data and all that stuff.

    Having Triggers with events Unit Dies, but when unit dies on the map it doesnt trigger the event and triggers actions. Since that doesnt trigger, There are bunch of projectiles, and behaviors based damage dealt to unit. How it doesnt trigger the event when the Unit playing death animation and may dying from Missiles with the behaviors, effects and such? What specifics can skip the Unit Dies trigger event from happening?!?

    Posted in: Triggers
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    posted a message on DDS Gimp Plugin Options

    seems about right suggestions given about compressions, when choosen compression type the format is getting preset and yeah!. Used mostly DXT5 compression in all the textures i had exported. seemed fine results. Plus choose mipmaps options if u dont create it by hand (duplication of same texture to smaller sizes 1024 512 256 128 and such for scaling options in game for render, and ur all textures for specular, normal, diffuse have to have mipmaps created. when ingame it would display graphical inaccuarcies on models,)

    Posted in: Artist Tavern
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    posted a message on Map Night Revived! (EU-NA)

    @StealthToast: Go

    yeah, lost interest and passion in sc2 overall while some mapping still have to make happen for others.

    Seemed like Ducks and 604 not showing up much too :/ Ded gamee

    Posted in: General Chat
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    posted a message on Apparently the Mozared thread!

    @Deadzergling: Go

    well at least we need to mark in our calendars the date that it rose to power honorable every year mention.

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!

    Lets get racist about it

    Posted in: Off-Topic
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    posted a message on Apparently the Mozared thread!

    what u guys doing here <.<

    Posted in: Off-Topic
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    posted a message on Announce my upcoming SC2 Mod - WoW: Heroes of Azeroth

    ground textures and overall textures needs some work done better

    Posted in: General Chat
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    posted a message on Map Night Revived! (EU-NA)

    EU map night in 2-3hours Ready up!!

    Posted in: General Chat
  • 0

    posted a message on Map Night Revived! (EU-NA)

    Lets see if this EU map night right now can happen!

    Edit: Nope..

    Posted in: General Chat
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    posted a message on Map Night Revived! (EU-NA)

    deadiest map night evaaaaaaa... sup u gooses?

    Posted in: General Chat
  • 0

    posted a message on Map Night Revived! (EU-NA)

    EU map night in 1 hour.

    Posted in: General Chat
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