I want the mini map to be blacked out excpect when players walk through the area I know normaly you cant see enemy units but I dont want to be able to see the terain as well because I have a maze and the darkened unexplored look doesnt fit well for a map you can see all the paths so if anyone knows please help thanks :D
Ok Im new to the triggers for leaderboards and honestly dont get it if someone could make it and tell me exactly how to make one like this it would be perfect.
I want it to Tell when waves are such as 3 minutes 5 minutes and every 5 minutes from then.
Also, I would like it to tell how long the game has been going.
Thats it.
Ok so to create attack waves I made spawning points for all players by using player 15 as hostile then I made more triggers to send them to a desinated point the trigger I used was
Events=
Timer - Elapsed time is 300.1 Real Time seconds
Actions=
Unit Group - Pick each unit in (Any units in Reds Spawn owned by player 15 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
~Actions= Unit - Order (Picked unit) to ( Attack targeting Player 1 Base) (Replace Existing Orders)
The issue is when they finish killing the main base of player (X) they just stop and build up on the point where the point was set, even if there are buildings around them. So I ask how do I make it so my group of men dont just stop and toy around while they rebuild some where else?
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Bump? Anyone?
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Thanks man I just wanted it blacked out at first it doesnt neeed to stay blacked out so it was perfect.
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@zeldarules28: Go
I have and still cant figure it out!
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I want the mini map to be blacked out excpect when players walk through the area I know normaly you cant see enemy units but I dont want to be able to see the terain as well because I have a maze and the darkened unexplored look doesnt fit well for a map you can see all the paths so if anyone knows please help thanks :D
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Ok Im new to the triggers for leaderboards and honestly dont get it if someone could make it and tell me exactly how to make one like this it would be perfect.
I want it to Tell when waves are such as 3 minutes 5 minutes and every 5 minutes from then. Also, I would like it to tell how long the game has been going. Thats it.
0
Ok so to create attack waves I made spawning points for all players by using player 15 as hostile then I made more triggers to send them to a desinated point the trigger I used was
Events= Timer - Elapsed time is 300.1 Real Time seconds Actions= Unit Group - Pick each unit in (Any units in Reds Spawn owned by player 15 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions) ~Actions= Unit - Order (Picked unit) to ( Attack targeting Player 1 Base) (Replace Existing Orders)
The issue is when they finish killing the main base of player (X) they just stop and build up on the point where the point was set, even if there are buildings around them. So I ask how do I make it so my group of men dont just stop and toy around while they rebuild some where else?