I already did that, but I have view of the whole map anyway. The problem is it says any spot out of normal range which I changed to 500 is incorrect placement.
I am trying to make the ability blink be able to blink you anywhere. I got it working in phase one, but now it will only take me the minimum range again even though I changed nothing when I opened it after updating. (patch 16 #2) I was wondering if anyone had any idea how I could fix this if possible.
I found my problem. It turns out in Events+ what should have been AnimBracketState.*.AfterClosing was put as AnimBracketState. I forgot to mark
AfterClosing. Whoops...
One of my spine crawlers is missing! It is the one labeled number 7 if I am correct. I've checked, but I'm not sure what's wrong. I don't have enough time to check everything though :(.
0
@progammer: Go
I already did that, but I have view of the whole map anyway. The problem is it says any spot out of normal range which I changed to 500 is incorrect placement.
0
@Demonette: Go
I already tried that and it didn't work. It worked in phase 1, but not anymore.
0
@jmac321wky: Go
Can you give me an example please? I have been trying to do it, but I can't seem to get it right.
0
I am trying to make the ability blink be able to blink you anywhere. I got it working in phase one, but now it will only take me the minimum range again even though I changed nothing when I opened it after updating. (patch 16 #2) I was wondering if anyone had any idea how I could fix this if possible.
Sincerely, ChaosEternal
0
@mrm3fan: Go
I found my problem. It turns out in Events+ what should have been AnimBracketState.*.AfterClosing was put as AnimBracketState. I forgot to mark AfterClosing. Whoops...
0
One of my spine crawlers is missing! It is the one labeled number 7 if I am correct. I've checked, but I'm not sure what's wrong. I don't have enough time to check everything though :(.