I looked at how blizzard had done it, but it dosent really help much, so far i think i need to use the signal function, but as usual blizzard can do things that we cant.
I cant Singal to Turret hide or any of the others
Uploaded with ImageShack.us
it all depends on the cost, if you take a normal map match the question is always is he going to build units or expand, in my opinion its the same as going for a fast expand, though i think terran will benifite alot from that upgrade duo to the fact, that he can easily defend his ground. by walling off at his main.
I couldent get the upgrade to work, but i tryed with a behaviour, and it sort of works, the only problem is, when it is "create" by an behaviour the turret wont turn idle.
yeah that is the tutorial i used to make it, but my problem is, that the turret is permenant, and what I want is it to be permenant IF the player have researched "bunker turret".
so my problem is still, what Even + action i should use, cos i tryed useing upgrade, but with no luck.
Hey fellow map maker, first im not sure i can do it the way i have imaged it but here it goes.
its a 4 player map where each player start with one bunker, and i only want the turret to be attach to the players that have researched turret.
so far i have made the bunker with a turret with help from the tutorial in here and its fully working.
but that tutorial only showed how to make the permenant from the start.
i want it to appear on the players bunker when he research it.
so i need some sort of validator to see it, but i dont know where.
hope you guys can help. I am at your services if you need more information.
0
1
0
0
Hey fellow people, i want to make a cannon that fires projectiles random (no target) like a catapult.
but my problem is, that all the knowledge i have about projectiles atm says that it canĀ“t be done, but i want to here if it is possible.
0
0
0
0
Still stuck. :/
0
it all depends on the cost, if you take a normal map match the question is always is he going to build units or expand, in my opinion its the same as going for a fast expand, though i think terran will benifite alot from that upgrade duo to the fact, that he can easily defend his ground. by walling off at his main.
0
I couldent get the upgrade to work, but i tryed with a behaviour, and it sort of works, the only problem is, when it is "create" by an behaviour the turret wont turn idle.
0
yeah that is the tutorial i used to make it, but my problem is, that the turret is permenant, and what I want is it to be permenant IF the player have researched "bunker turret".
so my problem is still, what Even + action i should use, cos i tryed useing upgrade, but with no luck.
0
yeah i thought about that too, but the problem is, this isent the only addon that is going to be applyed to the bunker.
0
It dosent work. look at my Event for creating the turret.
Event: Upgrade. NeosteelFrame
Action: Create
but when i research NeosteelFrame nothing happens
0
Hey fellow map maker, first im not sure i can do it the way i have imaged it but here it goes.
its a 4 player map where each player start with one bunker, and i only want the turret to be attach to the players that have researched turret. so far i have made the bunker with a turret with help from the tutorial in here and its fully working. but that tutorial only showed how to make the permenant from the start.
i want it to appear on the players bunker when he research it.
so i need some sort of validator to see it, but i dont know where.
hope you guys can help. I am at your services if you need more information.
0
it funny, it is only in the EU version that the limit is still 5mb, in US they can upload maps upto 10,5mb