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    posted a message on [Release] Stranded On Krydon
    Quote from dra6o0n: Go

    Add more objectives into the game, and extend the waves longer so it makes more sense for it to feel like "actual days" has gone by.

    Like, have 3 waves of tier 1 zergs, then a boss wave of tier 1 zergs. Then tier 2 zergs kicks in.

    This expands the time of the game and the difficulty so the mid game ultras comes by much later.

    This maybe alter the game so players have to explore even more often, because you can simply find the right spot and barricade and build the right things, and win within 30 minutes.

    So 30 minutes is not a good length of game for you? How long would you like the game to last, ideally?

    Thanks for the feedback!

    Posted in: Project Workplace
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    posted a message on [Release] Stranded On Krydon

    I've just released a new version and sent it to my contacts, so it should be published on the other realms today!

    Go try out the new version! Changelog can be found here: http://www.strandedonkrydon.com/

    Posted in: Project Workplace
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    posted a message on [Release] Stranded On Krydon
    Quote from Stromberg90: Go

    @nagnazul: Go

    How soon? I want to try :(

    How about...before the end of the week?

    Posted in: Project Workplace
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    posted a message on [Release] Stranded On Krydon
    Quote from JacobNielsen: Go

    release date for EU?

    Very soon!

    Posted in: Project Workplace
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    posted a message on [Release] Stranded On Krydon

    It seems pretty popular now (currently on page 1) so go try it out!

    Posted in: Project Workplace
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    posted a message on [Release] Stranded On Krydon

    @EternalWraith: Go

    I'll try to get some.

    Posted in: Project Workplace
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    posted a message on [Release] Stranded On Krydon

    @nagnazul: Go

    Anyone try this?

    Posted in: Project Workplace
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    posted a message on [Release] Stranded On Krydon

    Stranded on Krydon is a 4-player coop survival map. You are a survivor; a simple SCV. On the way to a colony on a distant planet, your transport ship was attacked by Zerg and crashed on the planet of Krydon.

    Krydon housed a large Terran colony in the past; now, it's swarming with Zerg. You can still find remains of this colony and you'll definitely need to use them to stay alive. You'll need to find supplies, resources and other buildings in order to build up a proper defense against the constant waves of Zerg attacks.

    Your goal is to be rescued. You'll need to find enough materials to build Rescue Beacons in order to send out a distress call. Just hope that the Zerg don't intercept your message first...

    -

    Everything in this map (except for the terrain) is generated procedurally. Enemies, resources, doodads, etc, are created when you start the map, so you can't always rely on the same strategy - you'll need to improvise every time you play.

    -

    This map is available on the US servers, and you can play with 1 to 4 players. It's possible to beat the map when playing by yourself, but it's easier with more players.

    Basic tips:

    -As a survivor, your gun is your best friend. Use your shoot skill to defend yourself. -Explore the map. You'll need to find minerals, vespene gas, supplies and more to build up a base. -The Zerg come out at night. When night falls, run back to your base and try to stay alive.

    Advanced tips:

    -If your survivor reaches 0 hp, you'll be incapacitated. While incapacitated, you can't move and you'll die after 60 seconds unless someone heals or repairs you. -Most buildings can be salvaged for 75% of their resource cost. When you've mined out an area, don't be afraid to salvage your buildings and move somewhere else. -Areas far away from your starting point hold more resources, but they also house more Zerg.

    Go try it, then come back and give me some feedback!

    Have fun!

    Posted in: Project Workplace
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