• 0

    posted a message on Light Time's Night: a new way to play

    I don't have the finished trailer, but I am still working on that game and I added some screen shots to the original post.

    Posted in: Project Workplace
  • 0

    posted a message on Light Time's Night: a new way to play

    I've read all of the comments here and I'm actually inclined to agree with Karawasa, to an extent at least. The point in creating the teaser was to create the teaser. There's only about 5 seconds of gameplay in the teaser and it doesn't really tell you much. But I'm ok with this. New movies, new IPs in the gaming industry and even Indy games or films often make their initial debuts rather mysterious and uninformative. You could say that my teaser had nothing in it, which is fairly accurate. But then again, that's the point of a teaser.

    Karawasa, I think you're right, but I also think that you're wrong. I know what it is you're looking for and it's not in this teaser. Naturally you would ask "then why bother making the teaser?" The answer is simple really, because I can. Haven't you noticed that the format for releasing Starcraft 2 custom games has become rather stale over these last 18 months? the games released for Warcraft 3/Starcraft 2 over the last 10 years are... similar to say the least. LTN is not a game like other Starcraft 2 games, it's much more similar to a console game than a Starcraft 2 RTS. Does that mean the game is for you? Maybe, maybe not. Either way, I suspect you wont be satisfied until you see a full trailer when the game is released. If that's the case, then that means that teaser has done it's job well. A teaser intentionally doesn't give you enough information, hence it's name. I don't think this response carries with it all that you want, but I suspect that down the road you will be more pleased than not.

    Posted in: Project Workplace
  • 0

    posted a message on Light Time's Night: a new way to play

    It's getting pretty far, I'm hoping for a playable demo before the end of the month.

    Posted in: Project Workplace
  • 0

    posted a message on Light Time's Night: a new way to play

    -Reserved-

    Posted in: Project Workplace
  • 0

    posted a message on Light Time's Night: a new way to play

    Light Time's Night





    Why doesn't your video show much about the game?

    Light Time's Night has not been released yet, the video above is a teaser (done all in game) showing the kind of animations you can expect to see in the game. A full trailer, along with other details, will be shown at the time of the game's release.

    What kind of game is Light Time's Night?

    LTN is a highly cinematic single player experience featuring the heroine Light, an overwhelmingly powerful psionic who is part of a group known publically as "The Resistance". Set in a different universe than Starcraft altogether, LTN is an episodic series of single player games with each episode taking approximately 90 minutes to complete.

    What kind of features make this game unique?

    In addition to a slew of customized cinematics, art, UI, and voice acting, the way abilities are used will have a different feel compared to most custom games on Startcraft 2. As the story progresses, players gain powers like short duration stealth, speed, weapons, and eventually will have limited control over time itself, being able to slow down time for everything except the player, stop time, or even reverse it.

    http://i4.photobucket.com/albums/y150/revans/Light Times Night/Menu.jpg

    http://i4.photobucket.com/albums/y150/revans/Light Times Night/ChapterSelect.jpg

    http://i4.photobucket.com/albums/y150/revans/Light Times Night/Screenshot2012-04-1218_04_05.jpg

    http://i4.photobucket.com/albums/y150/revans/Light Times Night/Conversation.jpg

    Posted in: Project Workplace
  • To post a comment, please or register a new account.