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    posted a message on Bow animation

    @zarwalski: Go

    Ok had a little play around. I'm getting there but still have the following issues

    Have assigned both attack animations but she still only does the first one

    when she attacks she duplicates her self, there is the standing model and the attack model at the same time so you see 2 of her when she attacks :S

    my current set up is this

    Unit Lady

    Actors

    Lady

    Lady Attack

    Effects

    Lady Bow Damage

    Models

    Lady Model

    Weapon

    Lady Bow Attack

    The Lady Attack Actor has these events

    Actor Creation AnimPlay attackb A,B (the 2 animations I want)

    Effect. LadyBowDamage.Start At Caster Create

    AnimDone AnimName attackb Destroy

    Thanks

    Edit: ok she does do the anim B however it is just before the end of A so at the end 3 animations over lap, stand,a and b

    Edit2: attached the map as it is probably clearer that way. :D. Thanks

    Posted in: Art Assets
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    posted a message on Bow animation

    I suspected that be the case. I still am struggling to understand actors at the moment. More research required!!! :P

    Thanks for the help!

    Posted in: Art Assets
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    posted a message on Bow animation

    Hey there. I am wondering if anyone knows how to fix my problem

    I am currently using some WoW models for a map I am making in sc2. The problem I am having is the attack animation with bows. The complete bow draw/attack animation is in 2 separate animations. Having just the attack animation from the WoW model makes it look wrong and jerky. Is there a way to combine the 2 animations one after the other so that it becomes one complete attack animation for sc2 animation purposes, or is there a way to get sc2 to play both animations one after each other for an attack.

    Another thing is how do you get sc2 to use specific animations for specific attacks. say if he had a meele weapon and a ranged.

    Thanks for the help

    Posted in: Art Assets
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