• 0

    posted a message on Power Towers

    Hey, I've played a lot this map in wc3, and it will be cool if someone recreate it.

    If you need testers, I would like to participate.

    Posted in: Project Workplace
  • 0

    posted a message on [Melee Tournament, EU] ISC Cup #4

    Eh... My hard drive with sc2 went down, and I were not able to play 1st round :( ©CzT

    gl hf to participants :)

    Posted in: General Chat
  • 0

    posted a message on Getting Started With SCII Map Editor

    Last time I saw wiki, it wasn't so full.

    But for me, I like to see plain list of natives, without clicking 100500 times to see one native, so link that I've posted above is better suited for me. If I don't know what takes any native I just go to pastebin and find it, but if I want to see what native takes in mapster, for example UnitCreate, I have to click Unit -> Basic and there find it, but as for pastebin, just open, ctrl+f->UnitCreate and then read what says to me find :)

    But I appreciate for what you've done, I know that's big work... But if there was any flat listing for all natives... not list with dropboxes...

    Posted in: Galaxy Scripting
  • 0

    posted a message on Getting Started With SCII Map Editor

    as for API for SCII Editor, there's one. But there is pure API without commentary, there are some, but not much.

    API

    Posted in: Galaxy Scripting
  • 0

    posted a message on Strange Issue

    Wait... I've created same trigger but without second boolean, forgot about it...

    But really, I'm messed with syntax in this post :)

    Thanks, that really helped me a lot :)

    Posted in: Galaxy Scripting
  • 0

    posted a message on Strange Issue

    The thing is that

    trigger t = CreateTrigger("Test");
    

    is pointing to

    TriggerAddEventTimePeriodic(t, 1, 0);
    

    that trigger Test will do a job every 1 second...

    Try this with GUI, create a trigger with periodic count, and then do CTRL+F11, and find you trigger name, trigger will be identical but global variables.

    Posted in: Galaxy Scripting
  • 0

    posted a message on Strange Issue

    Hello Mapster-users, I've came with problem that can strut my ass off.

    I've wanted to create just a test map with custom triggers in it. I've map already done all via galaxy, but that's not the problem. The problem is that when I create new triggers in map where's all written in galaxy, it's okay. But if I create new map, trigger just won't be recognized.

    Just for test I've writed that trigger:

    void Test() {
        UIDisplayMessage(PlayerGroupAll(), 0, "Hello World");
    }
    
    void TestInit() {
       trigger t = CreateTrigger("Test");
       TriggerAddEventTimePeriodic(t, 1, 0);
    }
    

    And as Initializer there's TestInit, but when i start map, it says that trigger Test is not found... In map with galaxy in it it works fine, but in new map there's that problem...

    Thanks for response.

    Posted in: Galaxy Scripting
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