Hi, love your scripts. I had the issues with the nconverter, too - was because it was placed in my programs folder and Windows restricted the access of 3Ds Max to it. Just placed in a temp folder and it just worked fine.
I have the error on importing the .m2 models to an adt, too. Hope this will help you, to spot the issue.
"C:\Games\WOW WOD\WORLD\CRITTER\BIRDS\BIRD02.M2"-- Error occurred in obj loop; filename: C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\WoW Adt Import v0.1.ms; position: 17560; line: 818-- Frame:-- obj: $WORLD\CRITTER\BIRDS\BIRD02.M2-- FILES: #("C:\Games\WOW WOD\WORLD\CRITTER\BIRDS\bird0200.skin")-- len: 43-- skinToFind: "C:\Games\WOW WOD\WORLD\CRITTER\BIRDS\BIRD02*.SKIN"-- modelFile: "C:\Games\WOW WOD\WORLD\CRITTER\BIRDS\BIRD02.M2"-- called in AdtImportM2Models(); filename: C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\WoW Adt Import v0.1.ms; position: 17602; line: 825-- Frame:-- called in btnImportM2.pressed(); filename: C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\WoW Adt Import v0.1.ms; position: 21540; line: 965-- Frame:>>MAXScriptRolloutHandlerException:-- Argument count error: ImportM2 wanted 5, got 3 <<
I thought it may be an issue regarding the critters, because of their different location, but even after deleting them I get the same issue.
"C:\Games\WOW WOD\WORLD\LORDAERON\ARATHI\PASSIVEDOODADS\BOARDWALK\ARATHIBOARDWALK04.M2"-- Error occurred in obj loop; filename: C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\WoW Adt Import v0.1.ms; position: 17560; line: 818-- Frame:-- obj: $WORLD\LORDAERON\ARATHI\PASSIVEDOODADS\BOARDWALK\ARATHIBOARDWALK04.M2-- FILES: #("C:\Games\WOW WOD\WORLD\LORDAERON\ARATHI\PASSIVEDOODADS\BOARDWALK\arathiboardwalk0400.skin")-- len: 82-- skinToFind: "C:\Games\WOW WOD\WORLD\LORDAERON\ARATHI\PASSIVEDOODADS\BOARDWALK\ARATHIBOARDWALK04*.SKIN"-- modelFile: "C:\Games\WOW WOD\WORLD\LORDAERON\ARATHI\PASSIVEDOODADS\BOARDWALK\ARATHIBOARDWALK04.M2"-- called in AdtImportM2Models(); filename: C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\WoW Adt Import v0.1.ms; position: 17602; line: 825-- Frame:-- called in btnImportM2.pressed(); filename: C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\WoW Adt Import v0.1.ms; position: 21540; line: 965-- Frame:>>MAXScriptRolloutHandlerException:-- Argument count error: ImportM2 wanted 5, got 3 <<
At this point I'm lost, dunno where the issue is. Hope it helps you to track it down.
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Hi, love your scripts. I had the issues with the nconverter, too - was because it was placed in my programs folder and Windows restricted the access of 3Ds Max to it. Just placed in a temp folder and it just worked fine.
I have the error on importing the .m2 models to an adt, too. Hope this will help you, to spot the issue.
I thought it may be an issue regarding the critters, because of their different location, but even after deleting them I get the same issue.
At this point I'm lost, dunno where the issue is. Hope it helps you to track it down.
Best Regards