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    posted a message on Warp In unit and control problem.

    Hello!

    I made 3 players. player 1(me),player 2 and player 3. Player 1 and 2 can control player 3's units. And I create an obelisk for player 3 with ability to warp in protoss ground units. My problem is, if I (player 1) warp a zealot by player 3's obelisk. How can I get the control of that zealot through triggers. Can anyone help? Thanks.

    Posted in: Triggers
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    posted a message on [Solved]Force effect problem

    Thank you very nuch hobbidude. I use artanis vortex force effect and it work!

    Posted in: Data
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    posted a message on [Solved]Force effect problem

    Hello,I am trying to make an ability can let my unit create a vortex at a point. This effect will do damage periodicity, and pull unit to the center of the vortex. Now the ability can just deal damage but not pulling units. Can anyone help? Thanks.

    Posted in: Data
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    posted a message on (Solved)Problem with mover.

    Thanks u very much! They are two different carrier model.

    Posted in: Data
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    posted a message on (Solved)Problem with mover.

    Hello, I'm making a effect - target ability for hero carrier(Selendis), just like yamato cannon. Can shoot, deal damage, sound, missile mover, etc. But I don't know how to let my carrier play the model like the boss carrier in the lost viking arcade game. Can anyone help? Thanks. boss carrier

    Posted in: Data
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    posted a message on How to add multiple weapons to a unit?

    Hello all! I've made a marine with three different weapons. I want the marine only have one weapon at one time. The marine can switch he's weapon by three ability buttons. Click buttons can let marine get weapon, and remove previous weapon. I've tried use behaviors to do it. But it didn't work.Marine just keep using he's first weapon.Can anyone help me?Thanks.

    Posted in: Data
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