@Zolden: Go
Mhhh i know there is no gameplay thing, just want it's fun too look ( Old mothership time bomb, transform missile in banana at the ends.) lol
i tryed to look what is doing the physics effect, so when i replace the .m3a file for the tile, by a banana, there is no more gravity .
So the gravity is in the m3a file... now i will look for that, but actually i found nothing
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Hi,
I'm actually doing a spell like guardian shield of the sentry, but i have no sound (i got two other problem but didnt tryed to fix yet).
I'll put my mod here.
The ability is on karass.
Thanks for helping :)
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I also need the PurifierShield.m3 reverted to 180° (up to down) Thanks in advance !
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So actually, i tryed to use blender with addon for import .m3 files buts it's dont work at all :(.
I did a post in request too.
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Hi,
After do that post: http://www.sc2mapster.com/forums/development/artist-tavern/78269-physics-on-a-banana/#
I need a model of the banana shape present ingame using physics engine.
Thanks :) If anyone got the time :)...
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@FunkyUserName: Go
...
@Zolden: Go Mhhh i know there is no gameplay thing, just want it's fun too look ( Old mothership time bomb, transform missile in banana at the ends.) lol
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Hi !
I dont know if i post in the right section, but, i think is here.
I know nothing about modeling and graphics things, but, i need just a little things. If you got a tutorial, or just explain me i'm ok.
I need to transform missiles in banana (i know how to do that) But i want to my banana use physics engine.
I search a loot in the sc2 editor and found nothing and someone told me it's was in .m3 (http://www.sc2mapster.com/forums/development/data/77831-is-possible-to-transform-a-missile-in-a-banana/)
Someone can help ? Thanks !
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Thanks, i will look at all these things :). I will post again when i found solution.
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http://starcraft-2-galaxy-editor-tutorials.thehelper.net/tutorials.php?view=150195
You think i need follow that ? For edit the .m3
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Thanks, look at that when i finish my game :)
EDIT: Look here, i think you speak about this "physics chunk"
http://i.gyazo.com/2d1ff2b4d04f5ef1ad3e1a691026afb6.png (can't put as image in edit mode)
So basically if i replace the Art: Model by my banana, it will do the same.
But not, so is not that, so where i can set these Physics ?
Actually i try to make work my banana physics on Zolden map, after this i try recreate on my map ...
Here you can see: Physics enable.
http://i.gyazo.com/cb8d01227136068512b0aad13afb386a.png
So what i'm missing ? :'(
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i tryed to look what is doing the physics effect, so when i replace the .m3a file for the tile, by a banana, there is no more gravity . So the gravity is in the m3a file... now i will look for that, but actually i found nothing
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Oh thanks !
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Yes what i want is only graphical,
its just a spell killing missile by transform them in banana.
Nothing found for tutorial about ragdoll. :( Someone can explain a bit how to use it ? Or have a tutorial ? Thanks !
Found the link to the map with physics:
starcraft://map/2/160766
I will look at now :). Just seen, it's a poster here: Zolden.
Wanted to look how he mad his map, but there is no dowload :(.
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wow I need know how to do this :D
But, can't found a tutorial on this...
Have you a tutorial on physics and object ? thanks !
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I realy start with actor, the only thing i do is create an ability spell effect, so i don't know what to do here...
I will look for tutorial soon (i hate this :( )
Thanks !
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Why do that ? I think that:
Unit test map is in the same case than us; he can't test in solo the new swarm host.
Maybe the next update this will be fixed.