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    posted a message on Making triggers for a capture the flag game

    So I'm making a capture the flag custom game, and I'm wondering how I would make a trigger. The units are probes, and the flag is vespene. So players have to travel to the enemy base with their probe, collect vespene from a gas geyser, and bring it back to their base. First player to do so, wins. So how would I create the trigger, that if a probe moves into a certain area while the probe is holding vespene, that player wins? I appreciate any help that can be given :) thanks.

    Posted in: Triggers
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