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    posted a message on SC Expanded: melee mod

    I have notice bugs:

    • Jackson's Revenge: No weapons upgrade
    • For the the infested faction, the Medivac's voice for moving/attacking has the same voiceset when you clicked the Medivac. Also the Hellbat could use infested sounds.
    • Zeus: No weapons upgrade, the armor icon is always the same icon as armor level 0 even upgraded, which voiceset is appropriate for the Zeus?

    Here some suggestions:

    • For the Special Ops Dropship: it's voiceset would be more appropriate with the Medivac's voiceset since the transport pilot's portrait is similar to the Medivac's Pilot/Medic.
    • The Griffon's voiceset would be more appropriate with the Wraith's voiceset since the Tac Fighter's portrait is similar to the Wraith's.
    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod
    • Medivacs needs Afterburners.
    • Has Anyone checked Ragnarocker for stat bugs? Still needs Thor Abilities and Weapons Upgrade.
    • Phoenix needs Anion Pulse-Crystals, also when Graviton Catapult is selected, in the Fleet Beacon, there are two Graviton Catapults, one of them uses the slot of Anion Pulse-Crystals.
    • Thor and Ragnarocker should not have energy bar.
    • The Special ops dropship uses Banshee voice even through the portrait shows a Modified Medivac portrait, could that be replaced with the Medivac voice?
    • The Valkyrie isn't present in the Latest version of SC Expanded, what happened to it?
    • Griffon: No Weapons and Armor upgrades, Tooltip is missing including Dominion Garrison.
    • Omega Squadron uses Same Tooltip as Nova Squadron, beside the Archangel instead of Nova.
    • Tosh's Pirates: Hotkey conflict with Wraiths and Special ops dropships.
    • Drilling Claws, Vehicle and Ship Armor upgrade, Raynor, Wretchedness, and Stukov needs Hotkeys, also Stukov's hero icon needs to be fixed as whenever Stukov dies, his Hero icon does not disappear.
    • Oracle needs Pulsar Beam.
    • Infested Banshee: Still no Armor upgrade.
    • Hercules: No Low Orbit Flight.
    • Aberration: No Deep Tunnel Ability even researched.
    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    In some Terran Factions such Mercenary, there are two Nitro Packs in the Barracks Tech Lab.

    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    Have you checked Thor's Weapon Switch? I don't think its fixed yet.

    Also Ragnarocker still need Weapons Upgrade and Thor Abilities.

    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    There are still bugs to report:

    • Aberration: Double Armor
    • Stukov: His hero icon doesn't disappear when he died, leading to multiple hero icons showing up whenever you summoned Stukov.
    • The Hive mind emulator is present, except it can't be built even as the Infested Faction, what happened to the Hive mind emulator?
    • White Star: Doesn't have Hurricane missiles in game even the tool tip said it can use Hurricane missiles.

    The Cerberus' Weapon, Sonic Cannons could use an Area of effect damage?

    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    I still notice issues:

    • Predator: Double Weapons Upgrade
    • Ragnarocker: Need Weapons Upgrade, doesn't share Thor's Abilities
    • Infested Banshee: Need Armor Upgrade
    • Spectre: Double Weapons
    • Shadowguard: Need Armor Upgrade as Umojan, Double Weapons
    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    Looks like there are still Terran Bugs:

    • Outback Hunter: no Vehicle Weapons upgrades, no Vehicle Plating and Ship Plating upgrades
    • Ragnarocker: no Vehicle Weapons upgrades, no Vehicle Plating and Ship Plating upgrades
    • Block B: no Vehicle Weapons upgrades
    • Death Hand: D-8 Charge disabled bug even after D-8 Charge was researched
    • When Umojan Protectorate is selected as your Faction, Shadowguards are still not benefiting Vanadium Plating from Engineering Bay
    • White Star: no Ship Weapons upgrades, no Vehicle Plating and Ship Plating upgrades
    • Diamondbacks: Double Vehicle Weapons
    • When Umojan Protectorate is selected as your Faction, the Armory was still showing Vehicle Plating and Ship Plating upgrade, if there is a solution to this issue?
    Posted in: Map Feedback
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    posted a message on SC Expanded: melee mod

    There are remaining Terran bugs:

    • Skibi's Angel: no Infantry Armor upgrades, Graphics glitch when healing biologic units, does not share medic abilities, only Heal
    • Death Hand: no Infantry Weapons upgrades, no Infantry Armor upgrades
    • Block B: no Vehicle Weapons upgrades, no Vehicle Plating and Ship Plating upgrades
    • Infested Banshee: no Vehicle Plating and Ship Plating upgrades
    • Outback Hunter: no Vehicle Weapons upgrades, no Vehicle Plating and Ship Plating upgrades
    • Ragnarocker: no Vehicle Weapons upgrades, no Vehicle Plating and Ship Plating upgrades
    • Dirty Girl: no Vehicle Plating and Ship Plating upgrades
    • White Star: no Ship Weapons upgrades, no Vehicle Plating and Ship Plating upgrades
    • Spectre: Double All
    • Shadowguard: no Infantry Armor upgrades, Double Infantry Weapons
    • Scientist: no Infantry Armor upgrades
    • Rebel: can't loot dead units
    • When Umojan Protectorate is selected as your Faction, the Armory was bugged and it shows Vehicle Plating and Ship Plating, and when you select Vehicle Weapons upgrade or Ship Weapons upgrades, both of them will grey out as they were selected both of them.
    • Also when Umojan Protectorate is selected as your Faction, the Terran Vehicles and Ships would not benefit Ultra Capacitors or Vanadium Plating from the Armory.
    Posted in: Map Feedback
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