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    posted a message on Queens Talons After Balance Update
    Quote from Flinkelinks: Go

    if you change the stats to what you already see them as, it might work. your map just loads the dependency, so changing this data will result in the game loading your map's stats rather than the dependency's.

    I hope it helps.

    Thanks for the reply, I went through and changed all the values to different numbers just to see if it would work but unfortunately it is still going back to 4 dmg at 5 range after i publish. Again what is interesting is that it all looks correct in the editor and in the test map.

    Posted in: Data
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    posted a message on Queens Talons After Balance Update

    Hey not sure if I'm just not looking in to right place but I am unable to figure out how to restore the Queens talons back to pre-patch status. When i am in the editor everything appear to read and be linked correctly

    [Unit] Hero - Queenfestor <Weapons - Weapon> -> [Weapon] Queen - Talons (Ground Attack) <Effect> -> [Effect] Queen - Talons (Create Persistent) <Period Effects> -> [Effect] Queen - Talons (Damage)

    Even when i run a test map from the editor everything works properly, however when i publish to SC2 and load the map in game it is using the most recent balance patch data for a 4 dmg range 5 attack. Any ideas on what i should be doing? All my dependencies are updated I'm just not sure if I'm even looking in the right place.

    Posted in: Data
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