I found that some maps on Battle.Net have medic mercenary and hellion mercenary models and i was wondering where they're from, because i cant find anything on here or Google that tells me how to get them.
I cant get larva to spawn and then after 5 seconds, start hatching into zerglings.
Doom
Events
Timer - Every 3.0 seconds of Game Time
Local Variables
Conditions
(Player 1 Minerals) > 50
Actions
Unit - Create 1 Larva for player 1 at (Random point in Red) facing 270.0 degrees (No Options)
General - Wait 5.0 Game Time seconds
Unit - Order (Last created unit) to (Larva - Morph to Zergling) (Replace Existing Orders)
Unit - Order (Last created unit) to ( Attack targeting (Center of Blue)) (After Existing Orders)
This is the trigger and i also have another one which gives minerals for the zerglings.
I cannot import any sounds to my import manager i have added a pic so you can see. They are mp3 format incase you wore wondering. And its not just the sounds it cant import any of my 1300 other mp3 files.
I have a serious problem! In my map there are some starting transmissions to get the player into how to play the game, but after i did some testing all the transmissions became different, instead of the usual it writing param/type/ and random numbers everywhere. i will try to get the map here so you can see for yourself.
If you can figure out what's wrong please reply :)
I have this map im making, and i want it to be so every 20 seconds the enemies get 5% more health( and damage if that is possible). And i was wondering if anyone out there was sitting with a great way to do this.
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I found that some maps on Battle.Net have medic mercenary and hellion mercenary models and i was wondering where they're from, because i cant find anything on here or Google that tells me how to get them.
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I was actually referring to the text tage thingie, so thanks a bunch mate :)
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I have seen in maps like income wars and stuff where they write on the ground in the map and i want to know how to do it.
Can anyone help me?
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Ah i see. Thanks
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I would like to make a unit look infested via the data editor since im not so good at triggers, if its possible of course.
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NEVERMIND. It worked just fine now.
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I cant get larva to spawn and then after 5 seconds, start hatching into zerglings.
Doom
Events
Timer - Every 3.0 seconds of Game Time
Local Variables
Conditions
(Player 1 Minerals) > 50
Actions
Unit - Create 1 Larva for player 1 at (Random point in Red) facing 270.0 degrees (No Options)
General - Wait 5.0 Game Time seconds
Unit - Order (Last created unit) to (Larva - Morph to Zergling) (Replace Existing Orders)
Unit - Order (Last created unit) to ( Attack targeting (Center of Blue)) (After Existing Orders)
This is the trigger and i also have another one which gives minerals for the zerglings.
0
I cant get larva to spawn and then after 5 seconds, start hatching into zerglings.
Doom Events Timer - Every 3.0 seconds of Game Time Local Variables Conditions (Player 1 Minerals) > 50 Actions Unit - Create 1 Larva for player 1 at (Random point in Red) facing 270.0 degrees (No Options) General - Wait 5.0 Game Time seconds Unit - Order (Last created unit) to (Larva - Morph to Zergling) (Replace Existing Orders) Unit - Order (Last created unit) to ( Attack targeting (Center of Blue)) (After Existing Orders)
This is the trigger and i also have another one which gives minerals for the zerglings.
0
I cannot import any sounds to my import manager i have added a pic so you can see. They are mp3 format incase you wore wondering. And its not just the sounds it cant import any of my 1300 other mp3 files.
0
Damn, i will write all the text again then. :) EDIT: It worked! Thanks!
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I have a serious problem! In my map there are some starting transmissions to get the player into how to play the game, but after i did some testing all the transmissions became different, instead of the usual it writing param/type/ and random numbers everywhere. i will try to get the map here so you can see for yourself.
If you can figure out what's wrong please reply :)
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Im not really that much into behaviours and how to so, mind giving some help?
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I have this map im making, and i want it to be so every 20 seconds the enemies get 5% more health( and damage if that is possible). And i was wondering if anyone out there was sitting with a great way to do this.
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I want to know how to see a UNIT's animations in the previewer
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This was very helpful :) Has been looking for this for a while :D