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    posted a message on RISK! Action Edition!

    @dndgpgp: Go

    Sci Vessel Should In my opinion use Energy Te Repair bio.. A limited amount.. and then Charge half the cost of unit for mech.. :) that way you could repair yur men from cannon or tank fire for free but u have to micro to do itand you cant lose too much health cause u have to charge your energy. and then u have minerals to pay for goliath repairs if you want to use that brand new unit so bad with full healthyoushould have to purchase it.Or at least. pay for the Repairs. like it Naturally should flow. would be much more realizstic and macro/micro intensive.
    Is it possible To Make cannons effect armored units or just rines or lings seperately to rest? or to even have a Cannon Upgrade? like 25 gas upgrades cannons or something.. just some cool ideas. broodling a tank or an anti tank unit or spell would be awesome with the sci vessel

    Posted in: Map Feedback
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    posted a message on RISK! Action Edition!

    RISK

    Hey Guys.. Nice Lobby You Guys Got a Good Lobby Going On Here.. Very GOod To SEe.. Been Waiting a few years just to play
    this map again.. Love it.. and with that said.. I have A Lot OF Ideas.. But as I can See this Map Being In the Infant Stages still, i'll
    try To Stay On Topic To the Forum .. Thanks 4 Your-Time. ...


    1. To address My View On the initial Starting attacks That was Posted On Page 2. I Find this topic really Interesting..
      and only Testing will tell for sure.. But Here it Goes


    The 7-11 Combo Phrase. Very Good Combo But I


    • Think For The upgrade System* on This Map. The 911 Sytem is Just a Stupid idea. The Math is NOT Right.. But Its still Better than The Current
      And i Really think its too durastic of a change for This map at this this Stage.. So according my my Calculations This Would be Much More

    appropriate> ^_^ < Rines Marines Attack Should Be 9 Off Begginning.

    < Lings Attack Should Be 14 Off Begginning.

    >Tanks Will Be determined later.. I think they are appropriate at current . possibly need to Be Lowered as Afformentioned.

    This Will Be The Perfect settings to give rines vs lings and = balance Off start. but Mid Game After Achieving 1 Continent, Rines will start to
    Open up.+ gain the advantage , Then suddenly as someone achieves their Second Continent.. Lings Will steal the advantage Back with
    hit and runs on smaller Game uh.. Smaller Groups* so Late Game Lings WIll Have a strong advantage. Which shows Progression through the aGes +
    i like that feel to it.

    mental note (which reminds me to bring up the starting minerals next and how the game should Feel and Progress)

    So yah Back to what i was saying.. It will have a very Paper Rock Scissor feel To it with these settings and leave much more room for micro and land advantages to sway the tide of balance. For example Rines And lings will Basically Tie Off start without the Cannons.. Leading to defensive Cannon Tie dice Like board Game.. Defender will win tie. :) But if The Guy Micros his marines he will Win with a clear advantage .. But if the
    Marines are NOT micro'd at all.. The Lings will win,just.. But it all changes after u group 20 or 30 rines against pure lings.. and Lings Will Own Tanks at this settings Except in tight choke POints.. of course.. Tanks will own lings also if u upgrade them and hide behind chokes but in general a smart linger will always win. forcing the guy to add rines to his tank army etc etc..tanks WIll Own Rines.. But not 10 rines vs 1 tank in openField.. it would have to be 3 tanks behind choke with 10 rines will RAPE 50 rines But in open field The rines will still win.. especiallyt iif they can surround in say asia.; so again its balanced but slightly favored in one direction if used properly its about a 71 - 73 % difference on the Paper Rock Scissors advantage.

    Again its a paper rock scissor feel every time with a pro being able to gain the advantage with all unit types.. even equally building all unit types. so its all balanced this is how it looks

    Marines > Lings > Tanks > Marines etc etc..

    • And to Be Fair to the People That have Already Gotten used the Maps Particular (Style/Feel) + Enjoy it i Would Personally Suggest
      These statistics First So as Not To Jump Too Far Ahead Of ourselves .. and maybe Get some Feedback On it. They are such as follows,

    MARINE - 11 Starting attack Rather Than 15

    ZERGLiNG - 17 Starting attack Rather Than 25

    ARTiLeRRy - TBD i'll Let You Have Fun w/ That :P ps. Love the New Tank AOE up GOod Job. On that Note;

    And Actually Its the Perfect settings cause the math is nearly the same as yours + You
    shouldnt need to adjust tanks much after that . slight boost Most Likely, Which im Sure
    can Be addressed Later with all the Imput From the FORUM.

    Please Remove i Gotta Agree With An Earliar Post about well Here.

    [RISKOFENIGMA]QUOTE
    Now there has Been some talks In the RISK Channel ON Bnet. About Stim Needing to removed Along with Speed Lings.. I agree with this Under the Condition OF adding Adrenal Back for lings... It would feel much slower paced like board game.. Im not sure about removing stim tho.. i like it as is with a 20 Percent Removing.. But speed Lings iz Necessary to Remove.. I definately Do Not Agree with it. now that you have charge Lings.. I like that a Lot Better.. Amazing Addition To Map. ^_^ [END-QUOTE]

    About Remove Stim And Speed Lings And Yes Add Adrenaline But i Would
    Really like to See Ranged Rines Come back at +1 or +2.. This would really
    Slow the Game Back Down To its ROOTS, Yet still with the

    • High-Paced Real-Time Rate This Game Has Grown Accustomed To.

    I Really agree that this would be much better for instance.. In the case of rines.. Are u gonna suicide stim into a pack of men so u can get the shots off on
    a choke pointOr are You Going to get a Range upgrade.. And move in and suround him with the use of ling/rine.. You be the Judge of that.
    New tank upgrade perfectly counters rine upgrade. for armor health. Range UPgrade will also help counter thrusting Lings or Hoover lings or whatever those cool little things are called.. excellent job on that upgrade too. Lings with adrenal thrust will be powerful and will fall in together hand in hand. i just
    really dont think speed lings are necessary and a few have ssaid the same. This would also open up other avenues also such as;
    changing agression to include how many cities u captured in a round. rather than just kills for example. Would Also Make People think twice about moving there troops too far from home. cause they cant stim run home like gods. Overall i think Microing Would Be More possible this way as well as Macro.
    ]
    One Last thing i forgot to Mention.. because of all The Micro Talk.. Starting Minerals - 14 would be My More Fair if You Decide to lower settings down. a bit Please. Beacause this way cannons will eat yur rines faster based off enemy rines Lines*surviving slightly longer.. Meaning we need more rines to battle cannon fire.. also It would open the door way for 2 lings 4 rines.. healing Lings*from cannon fire. and then retreating and waiting to take the next cannon with other ling.. Also u could buy 1 tank and slowly seige up.. maybe 15 minerals so u can get one ling one tank.. but i think that would be OP.. Tell me what u think ;) 14 is perfect . As Far as cannon output is concerned currently I
    Like the High Output but think it should be increased further vs light lightly and vs heavy dramatically. to combat retard units like goliaths.. Seriously Oh yah Shit I saw a guy Today win with sa and we all had continents .. all h e had was 3goliaths and a science vessel.. really pissed me off.. Goliaths are heavily OPwith sci vessel so you need to either weaken goliaths slightly or more preferably nerf vessels like other guy said by charging cost of unit to repair divided by two or by making it so energy has to recharge slowly so u cant just use it indefinately on goliaths.. Also i think a new ability should be added to sci vessel.. just not sure what something cool like Broodlings or emp or something .. think about it.. Or ensnare like it sc 1 to use on lings lolz.

    later guys 1Love,

    [email protected]

    Posted in: Map Feedback
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