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  • _ForgeUser8817485
  • Registered User
  • Member for 8 years, 8 months, and 20 days
    Last active Thu, Oct, 29 2015 14:08:46
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  • 25 Total Posts
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  • View _ForgeUser8817485's Profile

    0

    Jan 9, 2013
    _ForgeUser8817485 posted a message on How many polygons?

    I do believe that the max is 5k.

    Posted in: Artist Tavern
  • View _ForgeUser8817485's Profile

    0

    Dec 10, 2012
    _ForgeUser8817485 posted a message on Monthly(ish) Triggering Exercise- Beta Key Editon

    I have created a spawning system (description in map) for submission for the exercise.

    Posted in: Triggers
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    Sep 4, 2012
    _ForgeUser8817485 posted a message on [Showcase] FockeWulf's models

    Lol he is so modest xD

    Posted in: Artist Tavern
  • View _ForgeUser8817485's Profile

    0

    Sep 2, 2012
    _ForgeUser8817485 posted a message on 3ds export problems

    @Leruster: Go

    Mind dumbing that down a bit for a Modeling noobie

    Posted in: Artist Tavern
  • View _ForgeUser8817485's Profile

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    Sep 2, 2012
    _ForgeUser8817485 posted a message on 3ds export problems

    @Leruster: Go

    The file?

    Posted in: Artist Tavern
  • View _ForgeUser8817485's Profile

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    Sep 2, 2012
    _ForgeUser8817485 posted a message on 3ds export problems

    @Leruster: Go

    Line 3724 local cn = 1 + v.normal[k] that is what gets highlighted It is under -compress normals

    Posted in: Artist Tavern
  • View _ForgeUser8817485's Profile

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    Sep 2, 2012
    _ForgeUser8817485 posted a message on 3ds export problems

    Alright i newly started using 3ds max (2010 32bit), and I've installed the m3 addon for 3ds. When attempting to export (import works fine) i get an error saying
     "-- No ""get"" function for undefined"

    Posted in: Artist Tavern
  • View _ForgeUser8817485's Profile

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    Aug 17, 2012
    _ForgeUser8817485 posted a message on New Mapmaker

    Have fun, the best part about editing is proving people wrong about what you can and can not do with the starcraft 2 engine. Not that I have,yet, but some day I, or even you might!

    Posted in: General Chat
  • View _ForgeUser8817485's Profile

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    Aug 17, 2012
    _ForgeUser8817485 posted a message on [assistance]-Large wall enemies attack center

    @Zolden: Go

    The reason i put it in the AI forum is because the enemies artificially attack only the center, and the wall's footprint is 4*40 If its not AI related, what forum should I put it in?

    Posted in: AI Development
  • View _ForgeUser8817485's Profile

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    Aug 16, 2012
    _ForgeUser8817485 posted a message on [assistance]-Large wall enemies attack center

    I created a large wall, 40 squares wide, and all the enemies i send at them(drones) go to the center(where the selection circle is). The way i want them is for them to go straight and attack the wall relative to where they spawned (straight to the wall, not to center) P.S. The model does not have any attachment points.

    Posted in: AI Development
  • View _ForgeUser8817485's Profile

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    Aug 16, 2012
    _ForgeUser8817485 posted a message on Can't change Maximum Speed with Actor Messages?

    @fischy33: Go

    When you say the same type do you mean like they are all the same like all 3 firebats or marines?

    P.S. IF all else fails you could always create 3 different units with the same model, but different speed.

    Posted in: Data
  • View _ForgeUser8817485's Profile

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    Jul 4, 2012
    _ForgeUser8817485 posted a message on Trigger-related lag in multiplayer

    Hmm any one play war of helms deep, at the beginning there is always lag. Cased closed. Trigger related lag.

    Posted in: Triggers
  • View _ForgeUser8817485's Profile

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    May 29, 2012
    _ForgeUser8817485 posted a message on [SOLVED]Any way to keep similar quality on DDS?

    I would also recommend using Paint.net

    Posted in: Artist Tavern
  • View _ForgeUser8817485's Profile

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    May 15, 2012
    _ForgeUser8817485 posted a message on StarRise, 4th race mod

    Would it be possible for you to recreate Impossible creatures?

    Posted in: Team Recruitment
  • View _ForgeUser8817485's Profile

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    May 11, 2012
    _ForgeUser8817485 posted a message on Import models m3 and textures dds for noobs Text Tutorial

    How would you go about applying dds if the Model says the normal texture file for it is tga?

    Posted in: Tutorials
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