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    posted a message on Kobold Tribes

    So, ive been playing this map about 30 times now and i love it, such a shame so many people is bad at it. As i concider myself a "veteran" at this map now, winning about 80% of my games now and killing ppl all over i would like to adress some issues and possible solutions:

    1) Guns. Problem: Highly overused and maby a little overrated weapon, ive never seen good players fight with picaxe, woodstick or the axe. The main problem is the fact that guns take to little investment to make. I would personally rate the wolfbane a step above the gun, just because it can kill any other wpn (exsept for hammerthing) 1v1. Wolfbane takes about 11-12 min to make (im lvl 20) while it takes about 14 to get fully geared. Guns require almost nothing but 15 in artismanship and you can get fully geared at like 11 min. Suggestion: Double the cost of the gun and remove the dex-bonus. Its to easy to kite meeleplayers and people skip the earlier weapons.

    2) Phases of the game. At this "meta-game" the game goes on in 3 phases, (1) You make your gear, (2) you make your food and (3) you go and attack. Whoever gets to stage 3 first usually wins. You can always ressurect people but it takes time and they have to go through 1 and 2 again, and by that time they usually gets killed again. Suggestion: Make survivial harder after the third night and people dont loose their gear, make ressurection cost double. I really dont know how to make the survivial harder, i would suggest something like after the third night wolves dont fear normal campfires and you have to upgrade a campfire to make it scare them away (like 4 wood, 1 to relight). That way its way harder to go out alone and attack, and its much more rewarding to attack in packs, having to make gear for atleast 2-3 ppl, maby one peron have to be "campfire responsible" or something.

    3) Spells Problem: If you dont have stealth your not able to even fight. Everyone who have played more than 10 games know stealth is THE spell to get when trying to win, fine you can get frostarmor and win 1v1, but the guy with stealth can always choose when to run away and when to fight, also the 100 exstra dmg is a LOT. I suggest either remove the dmg part or replace this spell with blink. I am pretty sure the bonusdmg on stealth is more that the combined extra dmg of the lifesteal spell.

    Minor issues: Wolfbane, I feel this item is kinda underpowered, but i guess it will be balanced if guns is nerfed. I also dont like the fact that you can have multiple wolfbanes. I feel like when there is made 1 wolfbane all wolfbanecrafting should be removed. I sometimes find myself fighting wb. vs. wb. And in my opinion there can only be one wolfhunter!

    I would like to add that i love the effect food has in this game, food is a huuge part of combat and so keeping all aspects of the game important, love your map and hope you take my suggestions into concideration!

    Posted in: Map Feedback
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