Unit - Any Unit uses Bestiary - Bestiary - Space Pirate at Generic1 - Any stage (Ignore shared abilities)
Actions -
Variable - Modify Bestiary - Space Pirate Count + 1
Dialog - Set Bestiary -Space Pirate Item text to (Text(Bestiary -Space Pirate Count)) for (All Players)
The idea is that when the training ability is used it creates a dummy unit and adds +1 value to the relevant integer, then when the player chooses to begin the battle it returns the amount of the units integer and creates that many of unit type.
The problem: Rather than adding +1 to an integer, it will always add +2.
Little early for this, and a couple of those things will be in WoL, and Hots, like the fun or not, or the more portraits, or better chat channels,fixed custom lobbies, and its a little early for the LotV
Agree with this, HoTs release date hasn't even been officially announced yet so there may still be time for a few extras :p
On topic though, I really hope they go through with their idea of creating a data bank on b.net 2.0 for custom game saves ect that I've heard rumors of.
Unfortunately that isn't my problem, I haven't opened up the SC2 editor since last turning on my computer and I just checked in the processes in the windows task manager anyway and it hasn't been running at all.
Hello Ladik. I'm interested in using your program butupon trying to load any of the listfiles the following error returns:
Cannot open "*Program folder location*
An attempt was made to load a program with an incorrect format.
Program folder location* simply refers to the place I have stored the program files. I've ensured I downloaded the 32-bit version for my 32-bit computer so that's about as far as my troubleshooting can go :p
Do you have any ideas how to get around this problem??
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Simply put, I have this trigger:
Events -
Unit - Any Unit uses Bestiary - Bestiary - Space Pirate at Generic1 - Any stage (Ignore shared abilities)
Actions -
Variable - Modify Bestiary - Space Pirate Count + 1
Dialog - Set Bestiary -Space Pirate Item text to (Text(Bestiary -Space Pirate Count)) for (All Players)
The idea is that when the training ability is used it creates a dummy unit and adds +1 value to the relevant integer, then when the player chooses to begin the battle it returns the amount of the units integer and creates that many of unit type.
The problem: Rather than adding +1 to an integer, it will always add +2.
0
Agree with this, HoTs release date hasn't even been officially announced yet so there may still be time for a few extras :p
On topic though, I really hope they go through with their idea of creating a data bank on b.net 2.0 for custom game saves ect that I've heard rumors of.
0
This is such a good idea, props to this site.
0
@xcorbo: Go
Thank you for the quick response :)
Unfortunately that isn't my problem, I haven't opened up the SC2 editor since last turning on my computer and I just checked in the processes in the windows task manager anyway and it hasn't been running at all.
0
Hello Ladik. I'm interested in using your program butupon trying to load any of the listfiles the following error returns:
Cannot open "*Program folder location* An attempt was made to load a program with an incorrect format.
Do you have any ideas how to get around this problem??