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    posted a message on Looking for a talented map maker for a project

    Well we would be if he were to be even the slightest bit open about his idea.

    Posted in: Map Suggestions/Requests
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    posted a message on Looking for a talented map maker for a project

    He wants us to go out of our way to contact him?

    We are the ones volunteering our time to help you; the least you can do it to give us some kind of information on the project and allow us to contact you through the forums. If I were a more active/respected member of this board I would have trolled you to the Koprulu Sector and back.

    Inconsiderate, naive and blunt.

    Posted in: Map Suggestions/Requests
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    posted a message on More Starcraft RTS Custom Games

    Hello,

    Is this a troll post or something, or have you just not brought the game yet?

    Posted in: Off-Topic
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    posted a message on Just some market research

    It's not a bot.

    Thanks for the response Ali.

    I mean customized in shape and design as well. For example, my USB stick is shaped like the auto-trader mascot and you can tear in in half to reveal the stick bit. Companies like Madcatz release designs optimized for gaming and to appeal to a games players. A keyboard optimized for Starcraft could place all the keys for a races hot keys into nice easy positions and have a directional pad or analog stick instead of the stuff on the right (That kind of thing anyway). Custom can even just include a mouse with Jim Raynor on it.

    Posted in: Off-Topic
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    posted a message on Just some market research

    Sorry I haven't been around much since signing on, but I've had a lot of work. i promise that i will attempt to give something back to the community when times get less hectic.

    Anyhow, just a form on Google Docs here: This

    It'd really help me out if you filled it in.

    Post what you put and maybe we can get some discussion going on the topic.

    Posted in: Off-Topic
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    posted a message on Zelda's Crazy Idea #3: Minecraft in starcraft?

    If you search 'Minecraft' on eu you get a me where you can fire blocks and then paint them... but that's all.

    Posted in: Map Suggestions/Requests
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    posted a message on Weekly Terraining Exercise #41: Tofu Arena Contest!

    I decided to get an entry in for this. It is my first ever terrain so I'm not expecting anything great (Especially after seeing the other entries). Never the less, I thought it would be a good experience to try my hand at terraining and I have thoroughly enjoyed it.

    The map is attached to this post.

    The general idea is that it is a 1v1 or 2v2 map (Best sized for 2v2, however the large amount of space taken up by doodads means that it could suit to 1v1 also). Both teams will spawn behind a barricade in the center at the start of the game. The green beacons allow players to get close to the other player (Allowing melee characters to still deal damage on this very defensive map) which means that players must always be mobile. Map control is considerably important because of the barricades at original starting points which are most certainly the strongest area to fortify upon. Despite their usefulness, the green beacons allow players to deal a lot of damage to players who camp behind these defenses (Forcing players to be mobile which will ensure that their is always action). The low ground can be used as a means to trap players (Because of the difficult escapes from them) and will generally be visited only by a player who is struggling to hold their own in the center (Perhaps their could be some items down their to lure people over?).

    I have also attached 2 pictures.

    Posted in: Terrain
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    posted a message on JAVA (Just another voting asset)

    This system looks really good. If it's what you say it is I could definitely use it.

    Posted in: Trigger Libraries & Scripts
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    posted a message on Weekly Terraining Exercise #41: Tofu Arena Contest!

    I'm in for this too. Same question: how many maps can I make?

    The week extension would be really nice.

    Posted in: Terrain
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