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    posted a message on Learn and passive abilities

    Hello again! I have a question about the Learn ability Blizzard put into the game. I've figured most about how it works and how to make abilities work for different levels, but how would we learn passive abilities? They're behaviors and not actual abilities, and the Learn ability fields demand an ability.
    I'm really new to the editor, so I'd appreciate a response with short words ;P

    Thank you for the attention.

    Posted in: Data
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    posted a message on Two questions: about a complicated spell + about the Help guide

    I believe 2.) might bug because clicking the Zealot button usually leads to Protoss Units, no idea what would happen if the Zealot was on two sections.

    What is a damage response? Behavior, effect? Sorry, I'm transiting from the World Editor to the StarCraft II Editor and this is all a bit new to me =P

    Posted in: Data
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    posted a message on Two questions: about a complicated spell + about the Help guide

    Hey there!

    I'm trying to do a spell that might get complicated. It is an instant ability (meaning, it activates as soon as you click the button, examples in WC3 would be War Stomp, Water Elemental or Berserk) that gives a hero a buff and, while the buff lasts, the hero will have a chance (let's say 20%) of moving (either instantly or with a sonic speed) to another target and attacking it (with no weapon cooldown between the killing blow and the attack on the new victim). Can it be done with the Data Editor alone? How would I do it then?

    But I also have another question about the Help guide. It's that guide that shows a race's units and what units they're good against or bad against. My question is: can we have them in two separate "sections", for example, can I have the Zealot in Protoss Units and Terran Units?

    Thank you in advance!

    Posted in: Data
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