how do i do this?
1-3 players must start in 1-3 locations randomly.
4-6 players must start in 4-6 locations randomly. (start location or create units).
(1-3 players must not start in 4-6 locations. start location. same as melee).
Variable - Set Starting Locations[player] = temp Points[loc]
where is starting locations variable?
i can't set it even if i made global variable. if i select temp point variable, i can't select start locations.
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ok i did set locations as point not player group and made global variable.
can anyone make roachs autocast unburrow properly if there is enemy unit nearby? if I use EnemiesNearby Validator, roachs keep burrowing and unburrowing even if there is no enemy unit. I need other way..
I want to change wraith's armor to Terran ship plating or terran armor banadium plating. even if I upgrade terran air armor at armory, it doesnt add armor level of wraith.
what are those units? I never seen a unit like this before. those units spawned instead of marines. they walk very slow and very bright? but I can't click.
is it possible to add 1 count of an ability that I only can use 4 times via trigger? I want to add 1 count to Raynor Experimental Plasma Gun ability via trigger.
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how do i do this? 1-3 players must start in 1-3 locations randomly. 4-6 players must start in 4-6 locations randomly. (start location or create units). (1-3 players must not start in 4-6 locations. start location. same as melee).
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Variable - Set Starting Locations[player] = temp Points[loc]
where is starting locations variable? i can't set it even if i made global variable. if i select temp point variable, i can't select start locations.
-- ok i did set locations as point not player group and made global variable.0
I found that roachs autocast unburrow properly after adding 1 to Auto CAst Minimum..
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title says all..
can anyone make roachs autocast unburrow properly if there is enemy unit nearby? if I use EnemiesNearby Validator, roachs keep burrowing and unburrowing even if there is no enemy unit. I need other way..
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is there any tutorial about tug of war map?
if I create 1 marine, it creates 2 marines
if I create 1 marauder, it creates 2 marauders and so on...
a unit create two units.
but if I do this, I must make too many actions. is there any way to reduce actions?
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I want to change wraith's armor to Terran ship plating or terran armor banadium plating. even if I upgrade terran air armor at armory, it doesnt add armor level of wraith.
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How to change wraith armor to same armor of banshee?
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How to disable sending Minerals and Gases to other player or request resources from computer or players?
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it was not unit. it was SM-Marine... I never thought SM-marine can move..
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what are those units? I never seen a unit like this before. those units spawned instead of marines. they walk very slow and very bright? but I can't click.
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Is it possible to change the movement speed of every units in data via trigger? and every weapons atttack speed?
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ok I found other way. I don't need to add charges.
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@Monictor: Go
I did what you said but that action didn't add any charge count to the ability
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@DrSuperEvil: Go
please show me an example map of this or tutorial. Its very confusing me.
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is it possible to add 1 count of an ability that I only can use 4 times via trigger? I want to add 1 count to Raynor Experimental Plasma Gun ability via trigger.