To heck with freaking Smashcraft. What Mephs made in a two months looks like crap compared to this. I still like the game and the interface he provided. Totally not bashing him, the game was enjoyable while it was there. But now my eyes have seen wonders.I would love to beta test, if you wouldn't mind of course.
Will you keep the map unlocked and for download? The dialogs used amaze me and I would love to know how you did that with them. Are you using custom art assets? I.E The interface.
Shoot. I saw the topic and I was like...BattleNet Marketplace, heck yeah! Then I saw the topic and was like aww. :( Then I listened to the videos and I was like, sweet!
Well, I am having serious trouble. I love every stinkin' degree program UAT(www.uat.edu) has to offer. I know I want to do 3D Modeling and Animation for sure, along with a Game design degree, both as a major. But then I go and look and hey...I want to do the art asset program too, and the game programming! I want to know how to do all of that(I am pretty big on creating art and my friend really got me into programming <.<). What do you think would be easy to learn on the side, like in self-studies just using books? I mean it does not have to be easy but easy enough for me to learn at home where I don't have to pay $10,000 a semester for.
Just wondering! :)
I can get you some free software from Autodesk like Maya or 3DS Max if your a student and interested in creating art?
Oh and by the way, Reaper. A lot of programmers and artists started out with boring stuff like RPG maker. Some of us, like myself just started making small text based RPG's to start learning how a game works and runs. I'll tell you, text based RPG's even get really intense programming wise.
If you want and have the attention span, I can try and help you learn C + +, the basics at least.
I was thinking a do while vs a while or for loop, I didn't explain very well because I was in a game. I know what the do while loop and all that does. I was just thinking advantages it has against other loops. I created the topic because I thought it might be good for conversation since there are many ways a do while loop could be put against others. :)
With a while loop you can do things like...
while(true){revivemichaeljackson}
or you can have...
do{revivemichaeljacksonwhile(true)}
The brain scratcher for me is, wouldn't it be better to test if it is indeed true before executing code so then the CPU does not have to work as much?
Edit: Code is pretty unclear, its just an example.
I'm just sitting here mindlessly playing League of Legends while pondering the do while loop. While I sit here pondering as my hero gets blown to pieces, I wonder, what is an actual advantage of a do while loop. I can't really seem to find an advantage in the knowledge that I hold. So as I continue playing League of Legends I will continue pondering on this while asking someone the question: What are good advantages of a do while loop? I'm pretty clueless.
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To heck with freaking Smashcraft. What Mephs made in a two months looks like crap compared to this. I still like the game and the interface he provided. Totally not bashing him, the game was enjoyable while it was there. But now my eyes have seen wonders.I would love to beta test, if you wouldn't mind of course.
Will you keep the map unlocked and for download? The dialogs used amaze me and I would love to know how you did that with them. Are you using custom art assets? I.E The interface.
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WeGame
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@TheSkunk2: Go
I'm not worried about a job. If I do what I love to do I can surely make some easy money even if it be through online acquaintances.
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@TacoManStan: Go
Shoot. I saw the topic and I was like...BattleNet Marketplace, heck yeah! Then I saw the topic and was like aww. :( Then I listened to the videos and I was like, sweet!
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@xhatix: Go
Most colleges are $10000 yes. What I was meaning was I don't want to spend $10k on something I can easily teach myself y'know?
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Well, I am having serious trouble. I love every stinkin' degree program UAT(www.uat.edu) has to offer. I know I want to do 3D Modeling and Animation for sure, along with a Game design degree, both as a major. But then I go and look and hey...I want to do the art asset program too, and the game programming! I want to know how to do all of that(I am pretty big on creating art and my friend really got me into programming <.<). What do you think would be easy to learn on the side, like in self-studies just using books? I mean it does not have to be easy but easy enough for me to learn at home where I don't have to pay $10,000 a semester for. Just wondering! :)
Thanks guys.
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Thank you for that service announcement and thank you for highly contributing to this thread. It helped everyone a lot. Trust me.
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@Reaper872: Go
I can get you some free software from Autodesk like Maya or 3DS Max if your a student and interested in creating art?
Oh and by the way, Reaper. A lot of programmers and artists started out with boring stuff like RPG maker. Some of us, like myself just started making small text based RPG's to start learning how a game works and runs. I'll tell you, text based RPG's even get really intense programming wise.
If you want and have the attention span, I can try and help you learn C + +, the basics at least.
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@deathtorn: Go
In general, sorry. I only know C + + and I know how to print text in Java. o.O
@Maknyuzz: Go
I was thinking a do while vs a while or for loop, I didn't explain very well because I was in a game. I know what the do while loop and all that does. I was just thinking advantages it has against other loops. I created the topic because I thought it might be good for conversation since there are many ways a do while loop could be put against others. :)
With a while loop you can do things like...
or you can have...
The brain scratcher for me is, wouldn't it be better to test if it is indeed true before executing code so then the CPU does not have to work as much?
Edit: Code is pretty unclear, its just an example.
0
I'm just sitting here mindlessly playing League of Legends while pondering the do while loop. While I sit here pondering as my hero gets blown to pieces, I wonder, what is an actual advantage of a do while loop. I can't really seem to find an advantage in the knowledge that I hold. So as I continue playing League of Legends I will continue pondering on this while asking someone the question: What are good advantages of a do while loop? I'm pretty clueless.
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@Reaper872: Go
Try Minecraft. There is squares.
P.S http://www.youtube.com/thenewboston
He has tons of programming tutorials, Adobe After Effects, HTML5, CSS, PHP or even 3DS Max.
P.S.S Are you student? PM me if you are.
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@Keyeszx: Go
aww. :) I want to get married through a video game. >:(
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@Molsterr: Go
Sorry, didn't even bother to look.
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Hmm...