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    posted a message on Death model not disappearing

    I have 2 units (a building and a unit) which are both from the campaign, that do not disappear like the other units after a few seconds when it dies.

    The death animations always play then disappear off the ground after a few seconds, but these units do not.

    Right now its the Archive(structure) from one of the Protoss missions, and the automobile models that civilians use in missions.

    Anyone know how to solve this problem? The actor may not be playing the same way as the other units do.

    Posted in: Data
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    posted a message on Mineral feed ability/behavior?

    @DrSuperEvil: Go

    So do I just add that on as a secondary effect to the weapon? And would there ever be any need of a behavior added along with it?

    @Wacclian321: Go

    That is correct, the player should collect minerals with each attack on an enemy unit or structure.

    Posted in: Data
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    posted a message on Mineral feed ability/behavior?

    I was thinking if someone knew anything about making an ability or behavior that would supply minerals to the player using the weapon that a unit uses, similar to the effect that feedback carries but instead of depleting energy, it only requires attacking the enemy with its weapon.

    Not sure how this would fit in, but I'm assuming it would fit in either the abilities or behaviors and effects.

    Any ideas?

    Posted in: Data
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    posted a message on Air unit height problem

    I've been encountering a situation in which air units travel below water, not floating above it as they're supposed to.

    I tried resetting the base height to 0, but this seems to not change anything with the air units below water.

    This may fill in between both the data and terrain editor, but I'm still unsure on how to solve this problem,

    Any ideas?

    Posted in: Data
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    posted a message on Can't test map?

    @littlefury916: Go

    Yes, I did download 1.5. Honestly I do not know who didn't so far.

    There's one thing to add about my account however, its just that my map has about 60-70 MB in size, but I don't think that is the problem , as it wasn't before.

    Posted in: General Chat
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    posted a message on Can't test map?

    I have just recently found a glitch in my map, and I tried to test the document but when it begun loading I received an error message:

    "Unable to launch game."

    It still continues to fail even when I'm either logged into the editor or into SC2. Does anyone know anything about this?

    Posted in: General Chat
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    posted a message on Can't publish mods? (Or maps)

    @b0ne123: Go

    How? All of us seem to have the same problem going.

    Ever since then, I was never able to publish. I guess Blizzard didn't take their time to "maintain" after all. Got a really bad glitch going in my game and can't even update.

    Posted in: General Chat
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    posted a message on Can't publish mods? (Or maps)

    After updating to the 1.5 patch, I tried getting my mod with some imported files published onto battle.net. However, while I was trying to publish I found the error:

    "Document information could not be retrieved. Internal Battle.net error."

    Has anyone else encountered this??

    EDIT: This also happens when I get onto the last stage of publishing, as it also says it recieved an Internal Battle.net error.

    Posted in: General Chat
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    posted a message on (Solved) Guardian shield damage reduction

    @Rice87: Go

    Thank you.

    Posted in: Data
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    posted a message on (Solved) Guardian shield damage reduction

    I was wondering if anyone knew how to get rid of the need of a ranged weapon for the guardian shield to reduce its damage, meaning melee weapons would also have damaged reduced when attacking units under the shield.

    I'm sure this may be apart of either the behavior of the guardian shield or the "search area" effect.

    Anyone have any ideas?

    Posted in: Data
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    posted a message on Custom Map trailer request

    @zeldarules28: Go

    I'm mostly looking for a recorder, since I don't have anything high quality to record with . I used to use Xfire, but the sound on it doesnt work :/

    Posted in: General Chat
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    posted a message on Custom Map trailer request

    @missile17: Go

    Lol sorry but I meant if anyone here wanted to take my request for a video trailer because I can't make youtube videos so I need someone to help me out :/

    Posted in: General Chat
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    posted a message on Custom Map trailer request

    Anyone have any ideas?

    Posted in: General Chat
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    posted a message on Custom Map trailer request

    Hello, I was wondering if anyone here takes any requests on making some sort of video, trailer, game preview, etc. for custom maps. I know OneTwoSC here used to make them, though I doubt he does take any requests anymore.

    Unfortunately I can't really make or post any youtube videos :/ and they're usually as hard as a map in terms of popularity.

    Posted in: General Chat
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    posted a message on Resource refund bug

    @LaxSalmon: Go

    Thanks.

    Posted in: Data
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