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    posted a message on Enumerate Validators
    I can't figure this out - please help? I have an ability that spawns some units close by (it's actually a behaviour that runs every second). Because it runs every second it would spawn 5 units every second and so I need a validator to count the number of this particular unit owned by the player. Each player will have no more than 5 of these units at any one time. The units themselves are designed to be created, heal the source unit and then be destroyed. Btw, I know I can do this with triggers but I don't want to, and I've tried using a magazine however the magazine units refuse to ignore the attack command and owners target (so unless you have a tried and tested method of using a magazine, then its not the right solution for me). So, could someone take me step by step through creating this validator as so far my efforts have failed. Much love.
    Posted in: Data
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    posted a message on how can i increase actor size
    Quote from BorgDragon: Re-applying Behavior X again will NOT increase the scale again. Once per behavior only.
    that's not strictly true - each time you apply the behaviour the scale would be set, but to the constant value you specified. So it would grow no larger than 1.2 for instance. (as you can shrink and grow using the same events until the cows come home) Is there any way of using a sort of variable set scale value? If you could then that would solve the problem?
    Posted in: Data
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    posted a message on Auto-Loading when Attacked
    You'll have to make sure yur damage response chance is to 1 and off the top of my head you will need a search effect to select the units to load?
    Posted in: Data
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    posted a message on Mercenary Havens
    Any chance of screenshots for the under privileged of us that are stuck in a foreign country with no sc2 access. Pweeeeeeeeeeze :)
    Posted in: Data
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    posted a message on Abilty Help
    Did you have a look at how void rays do it?
    Posted in: Data
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    posted a message on Hanger Limits
    doesnt the release magazine (or use magazine I can't remember) effect , only release one at a time as it is? If I'm remembering right (I could be mistaken but I'm sure I'm not), you could do a periodic effect with 4 periods? Give it a shot and let me know.
    Posted in: Data
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    posted a message on Missile Abilities - How to make them awesome!
    I think it's all about the movers. This is something I'm going to be looking into when I'm home next week. A guy did actually do a detailed tutorial on movers. I'll try find you the link, but I'm on my phone and it's difficult u c. :)
    Posted in: Data
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    posted a message on [released] Snow Speeder
    Nice
    Posted in: Artist Tavern
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    posted a message on Mesk Q4 2010 Voice Tests
    I've always wondered how voice for gameplay was created - this obviously has had a bit of computer work done to it, but I was wondering how much? I'm curious to know if when you create a sound like this, do you have to put on a totally demonic voice and add a few tweaks here and there organ you basically speak clearly with no particular accent and then turn it into anything you want? (within reason)
    Posted in: Artist Tavern
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    posted a message on How to resize my units
    You'll need to do it in the actor -> art panel. Just change the scale in there.
    Posted in: Data
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    posted a message on Question about Effects
    Couldn't you do that with a damage response and some validators?
    Posted in: Data
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    posted a message on Making units 'obedient' - Any way to do this with data?
    3 you could use augment ability (like zealot charge - when zealot attacks it fires charge). DrSuperEvil introduced me to them. I don't know a great deal about them, but I think it's your way forward.
    Posted in: Data
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    posted a message on Creating a unit without placement
    My first guess would be to stick an effect - create persistent and set an offset and change the target to target point? Or something on those lines.
    Posted in: Data
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    posted a message on how can i increase actor size
    Ugh I did this on one of my maps - making marines sumo stylee - but I'm currently out of the country and can't check! It's something like 'set scale'. Sorry to be so vague but like I said - I'm away this week!
    Posted in: Data
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