With patch 1.2, we got some features like chat channels! Yay! Finally. I think us mapmakers have our testers and friends, but what if.... We made 1 chat channel for all mapmakers/Serious testers!?! I plan on making a chat channel for any super testers/mapmakers, in order to hopefully get people to test our maps the are more useful then the random person, and to build community and stuff. I know I plan to go through with this. So post info if you want to be added to the group!
Any notes about how chat channels work please let me know.
Hey, remember me? kezaron, played your map yesterday and thought i remembered something about this, I don't remember this being a problem tho so I assume its fixed.
issue order (move or attack) targeting the point you want it to move to. If this doesn't work then your doing it wrong (or targeting the bottom left of map)
Example: move targeting point(location of unit(caster unit here))
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Hey all,
With patch 1.2, we got some features like chat channels! Yay! Finally. I think us mapmakers have our testers and friends, but what if.... We made 1 chat channel for all mapmakers/Serious testers!?! I plan on making a chat channel for any super testers/mapmakers, in order to hopefully get people to test our maps the are more useful then the random person, and to build community and stuff. I know I plan to go through with this. So post info if you want to be added to the group!
Any notes about how chat channels work please let me know.
On to the sc2 official forum.
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Its coverd with ads, EWWW, and those sponsorship things? OW
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GAD DONT DO THIS IT MESSES UP GAMES U PLAY AFTER IT TOO!!!
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Hey, remember me? kezaron, played your map yesterday and thought i remembered something about this, I don't remember this being a problem tho so I assume its fixed.
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TrollIsOP lol
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Is this the patch!!!!! Or i'm a just overly excitable?
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issue order (move or attack) targeting the point you want it to move to. If this doesn't work then your doing it wrong (or targeting the bottom left of map)
Example: move targeting point(location of unit(caster unit here))
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@Abion47: Go
Actually this would give a really cool effect to the gathering, but i did it with triggers, thanks to wingednosering, It works quite nice too.
Heres a trigger way to solve it thanks to wingednosering:
This ignores cliffs, which is where I'm at- ignoring cliffs but still going up and down ramps.
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Looks cool! I would be interested in helping testing if you need it. I'm guessing It'l take alot of polishing- but don't give up! : D
Just a note- did you use the objective area txt because the stupid timers go away with the UI? Or were just lucky enough not to try using timers? : )
My advice: do your homework/work before mapping : ) Thats been my greatest mistake when i comes to mapping....
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hmmmm... you only get one fighter the entire game?
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Its 1336 X 755 in the current version
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Had same problem, and i did make it a square and it still doesn't work.. Help!?
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Baby please don't troll!!! = cool parady
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uhhhhhhhhhhhhh....................................................................................................................................
"terran supply"???
The only diffrence between the races supply is.... the icon?