For the Mothership's Missile Barrage attack, you can take a look at the demo video. Below attachment is Mothership's attack from demo.
@yukaboy:
Yea, planet cracker isn't as epic as demo version. As for the Missile Barrage, we can get the reference from Hyperion but I don't want continuous attack and I don't know how to do that. =(
Okay, I get the slow ability but how do I stack them? I've looked over the Hyperion's attack and BattleCruiser's Missile Pods but don't really understand how they work. Can you teach me how? ^_^
@Kueken531 ~ Thanks for the link!! I can now work on my slow spell!! Yay ^_^
As for my second question, if by weaker, you mean the movement speed, then yes. In other words, the slow effect is getting stronger.
@Eiviyn ~ Stacking slow...I see. Erm...Allow behaviour to stack, is it by adding mutiple behaviours? Sorry but what do you mean by give a duration longer than the periodic?
EDIT: Sorry but I have one more question (well, basically I have plenty because I'm very new, but for now...), is it possible to make the missile drop by adjusting the height at the Effect - Initial/Periodic/Final (Field)?
Example, like the Ground Pound ability (from the tutorial page), the Initial Effect is Jump (adjust the height), the Periodic Effect is Drop (adjust the height) and the Final Effect is Damage.
So, is it possible to make the missile drop by adjusting the height, just like the above? Though, from what I logically understands, the missile will continue to move on the ground and hit the target, despite the adjustment because its just height adjustment rather than gravity adjustment or something. Right?
Hi, I'm very new to this. I want to make a slow spell.
First question is where can I find the "slow" effect.
Second, is it possible to slow to movement every second until it eventually stop?
Thanks in advance and sorry for such noob questions.
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@nevjmac:
For the Mothership's Missile Barrage attack, you can take a look at the demo video. Below attachment is Mothership's attack from demo.
@yukaboy:
Yea, planet cracker isn't as epic as demo version. As for the Missile Barrage, we can get the reference from Hyperion but I don't want continuous attack and I don't know how to do that. =(
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@yukaboy:
Possible for one or both? The Planet Cracker's model is a wee bit different from the demo.
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@nevjmac:
If possible, yes, planet cracker but what I really meant was Mothership's Missile Barrage attack. ^_^
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@Eiviyn:
Okay, I get the slow ability but how do I stack them? I've looked over the Hyperion's attack and BattleCruiser's Missile Pods but don't really understand how they work. Can you teach me how? ^_^
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How about Mothership's Old Attack? Possible?
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@Kueken531 ~ Thanks for the link!! I can now work on my slow spell!! Yay ^_^ As for my second question, if by weaker, you mean the movement speed, then yes. In other words, the slow effect is getting stronger.
@Eiviyn ~ Stacking slow...I see. Erm...Allow behaviour to stack, is it by adding mutiple behaviours? Sorry but what do you mean by give a duration longer than the periodic?
EDIT: Sorry but I have one more question (well, basically I have plenty because I'm very new, but for now...), is it possible to make the missile drop by adjusting the height at the Effect - Initial/Periodic/Final (Field)? Example, like the Ground Pound ability (from the tutorial page), the Initial Effect is Jump (adjust the height), the Periodic Effect is Drop (adjust the height) and the Final Effect is Damage. So, is it possible to make the missile drop by adjusting the height, just like the above? Though, from what I logically understands, the missile will continue to move on the ground and hit the target, despite the adjustment because its just height adjustment rather than gravity adjustment or something. Right?
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Hi, I'm very new to this. I want to make a slow spell. First question is where can I find the "slow" effect. Second, is it possible to slow to movement every second until it eventually stop?
Thanks in advance and sorry for such noob questions.