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    posted a message on Looking data editor and terrainer for tug/king of the hill style game

    Ok, looks like I'll need more help than that now, turned into a big project :D.

    Specific area's that need the most work at the moment include (and I'll be working on whichever area needs it): AI Scripting, Ability creation (300 to implement at the moment), creation of some specialized units, general work with actors (my weak spot) and concept design.

    I hope to make much of the data for this project available as a mod for all to use, (it currently includes a rough duplication of all melee units).

    PM me if interested!

    I have a rough draft of the map on (NA) for anyone that wants to see it.

    Posted in: Team Recruitment
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    posted a message on Command Card Problem

    @Colawaffle: Go

    In the data editor, select the table view, and view raw data options. Also, deselect the combine structure values option.

    The field: CUnit_CardLayouts_LayoutButtons_SubmenuIsSticky should now be visible. Change the 0's to 1's for the command cards you want to be sticky.

    Something like: ((0|0|0|0|0|0|0|0|1|1|0)|(0|0|0|0|0|0|0|0|0)|(0|0|0|0|0|0))

    ^(The above field value makes the SCV build cards sticky, for example).

    Posted in: Data
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