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    posted a message on AoS type map, looking for coworker

    i know :) but still, looks like it has a possibility to be a real boring map w/o info.

    Posted in: Team Recruitment
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    posted a message on AoS type map, looking for coworker

    Dedication to what? Making some td? Nty. Info about the map would be nice.

    Posted in: Team Recruitment
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    posted a message on Cruiser Command type map, I Need a team

    I have the team now. and we are working on the map.

    Posted in: Team Recruitment
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    posted a message on Looking for someone with fresh eyes.

    Post the broken trigger(s) up :) ill spot check it real quick if u post it.

    Posted in: Team Recruitment
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    posted a message on Looking for members for a new team

    Well Im looking for at least 2 people and a maximum of 4 *excluding me* to create a map the map i have in mind. Its kind of a RPG type map. I can trigger and make units.. but im a terriable terrainer.

    • updated* The map i want to design is a team based map. Number of players depend on how difficult the objectives are. Theres a squad of troops that need to escape the city but need to shut down some Factories before they can escape. At the start the people must Choose their units and wait for the rest of the team to select, game starts after a minute has elapsed. They get dropped off in one of the 4 locations on the map and must regroup or they have a risk of losing someone, or everyone, for this is a team game where everyone is required. Their first objective is to seal the city off except for the train station which is their escape route. There is multiple spots for weapons, armor, health packs, and ammo replenishments. While shutting down the factories, waves & waves of zerg attack untill factory is shut down. There is multiple spots on the map where it will trigger a "zerg rush" where all sides of your squard will get surrounded and if you aren't paying attention you could get swarmed. There is multiple side missions set aside to improve your position in the map, as the zergs get stronger over time. A lot more i have in mind but this is the gist of what i have in mind.
    1. The squad consists of,
    2. 1-3 Mech Warriors, Thor Suits but 1.5x the size, with one of them being the Lead Mech.
    3. 2 Engineers, which repair the mech warriors and set up a perimiter for a temporary base.
    4. 1 Sniper, Provides backup for the stragglers that are slower then mech warriors.
    5. 1 Medic, Heals team or revives a player from the dead before 3 minutes elaspe can also call in Drop pods for the team.
    6. 1 Scientist, Creates items for the team, deactivates factories, or opens doors/gates.

    Currently i am looking for the following,

    • Terrain Designer
    • Triggerer
    • Data Mapper

    The people must have a good understanding of how one or a few categories in the editor to join my team. Please note that if you join my team I will consider your ideas if they are appropiate.

    Posted in: Team Recruitment
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    posted a message on [Solved] Building, Ability, And Button

    still waiting for someone to reply.. i do need help.

    Posted in: Data
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    posted a message on [Solved] Building, Ability, And Button

    I just tried it your way, and no, thats just to build ONE BUILDING ONLY. not multiple buildings. I think i figured half of it out. but when i make it a "submenu" it won't show up on the command card In game.

    Posted in: Data
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    posted a message on [Solved] Building, Ability, And Button

    Its reading the other Build Buttons/Unit info. instead of the one i made. such as, Command center, Supply depot, which instead i have "watch tower" and "Docking Port"

    Posted in: Data
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    posted a message on [Solved] Building, Ability, And Button

    Hello, this is my first post since i've joined, *few minutes ago* I am stating a problem ive been having with Ability (Build)

    So Ive made a unit that will use the Build ability, i have it in his abilites, I have the button Build, in the command card, i added the Units/structures to the ability.

    And yet it either works with the wrong tooltip, icon, or wrong resource's... Can someone help me with a efficent way to make Your own buildings be Built! i am so frustrated with this, I've been trying at it for 2 days with no avail, input is most welcome.

    Posted in: Data
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