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    posted a message on [Introduction] Retribution TD v6

    hey DeathStair, thats easy! The best thing to do is that you go build to the middle, its much more fun when two people build in one maze. When the mode is top spawns and I am in middle, I always ask the guy at bottom if he wants to come middle.. And if I play bottom, I just go up ;). Of course its game over if the other guy leaves during the game, but hey, its worth the risk :D

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    posted a message on [Introduction] Retribution TD v6

    :) alrighty, gone through the 50 levels again with another guys. it was 4v2 most of the time. tried the sound settings, made everyone to set it to about 20 as you said. it helped a bunch i think, still very laggy though, don't know what else to do. i never had a game without lagging, all the other players i ask have the same experience. so maybe its just our EU servers :(... anyway the new stuff is great, so here just a few ideas: 1) "Send in the next wave" button - you can't even imagine how great that would be, and not only for soloing. Just if all players click the button, the next comes immediately. The waiting in between some of the rounds can really be annoying, especially when there are only two people left or something, nothing really happens... is that possible? 2) banelings, changelings and stuff - other team started harassing us with those things, so i just use it against them and they got owned. so alright, its a new interesting element and it can be fun. but i still find it annoying though, sorry :D. 3) ever thought about the possibility of moving the towers? maybe just swapping for some amount of minerals or something like that, would be quite helpful sometimes, also for newer players who dont position some towers good enough the first time, repositioning would maybe hold them in the game longer ;D 4) the 49th wave - omfg i hate it, cost me about 2k last time :D.. 5) blinking dogs - WTF?... 6) adding some short descriptions of different towers and enemies would be nice, not numbers, just how it works... now the "help" section is kinda empty :) 7) the starting screen where you choose race - it would be more useful if you would see what the other people in your team picked - in one game we were 3 munitions, gets a bit boring... and second, you should see at which location you spawn...

    alright thats enough for now, gl hf :D

    Posted in: Map Feedback
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    posted a message on [Introduction] Retribution TD v6

    Alright we just went through all 50 levels with a bunch of people, making fun of the game all the time, took over 2 hours.Seriously, what were you thinking? :D the game is absolutely UNPLAYABLE now due to the lagging, we got 0-2 FPS most of the time. The v5 was quite laggy too, especially during greed rounds, but this is incomparable and really no fun :(... And it has nothing to do with hardware. Have you actually ever played it?? xD Either fix that quickly or give us back the old version, please! ;)

    Posted in: Map Feedback
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    posted a message on [Introduction] Retribution TD v6

    Hey, I enjoyed the 5th version very much, played it over over and a couple times. The new v6 looks very interesting, BUT... first of all, it LAGS totally. I have no idea why, but its just much much worse than the previous version, especially in higher levels. My graphics is turned low, though my PC should be overpowered for this :D.. second - banelings, WTF? i dont really get it, there is no explanation whatsoever. Do they just spawn and explode randomly? I never really saw them because of the lags, but first time they sent it at me, i lost two T4 towers, which was an instant gg... the cheap 1 mineral tower didnt help I think, cant really tell because I never see the banelings come coz of the lagging xD.. The special units abilities are very cool, just seems a bit too random to me, if you get unlucky, you can just lose the game quickly. Wouldnt be so bad if there were always 4 players on the team, but almost always someone disconnects... alright then, looks quite nice but still needs some improvements I guess, most importantly the lagging and the OP banelings, which just suck.. Oh and I think the game ends after the other team is wiped out, which is annoying - mostly we always continued and tried to pull off all the 50 levels, now we dont have the choice. GL HF, karolans signing out ;D

    Posted in: Map Feedback
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