Quote from Eiviyn: Go
The ship's speed is something I've played a lot with. On one hand, I want them to feel epic and I want your ships position to matter a lot. On the other, waiting "3 minutes to get back to base" just isn't fun. I don't want to add a warp drive or anything so I may just buff the turning rate, acceleration and the titan engines.
I'm working on a selection of defensive hardpoints. It's difficult because I suspect people won't want to use them because they don't help you farm creeps, so I'm trying to make them attractive in other ways (such as point defence turrets that will interfere with other people's creeping). The ship hangar will likely go. Superweapons, I'm working on adding a few as useable skills that will cost a lot of energy.
I think that you should only increase speed and turn rate a little, but boost titan engines alot that way ships still feel epic in normal combat, but can use titan engines to speed up (acceleration should be small though) and then going to your base will go very fast, but you won't get overpowered close combat. Also, disabling titan engines in combat isn't nice, all ships are equally fast so you can be hunt down for eternity. if you enable titan engines but the damage taken will be doubled or tripled it will mean strategic HP-watch and you can get away easier.
the rest sounds nice though, i'll play this once in a while and watch the improvements :)
Quote from PvtChevron: Go
I had an opportunity of playing this fantastic game a few times, and here is feedback: You can see hostile cannons long before you can see his ship. You can hear sounds from the ship only if camera is close to the "ground", standard problem with scrolled cameras. Mothership is too damn fragile. You should increase build times or allow building turrets and upgrades only near the motherships. Now the best strategy is sitting close to enemy mothership and intercepting enemy fighters for +10 minerals.
ah yes that first point is pretty weird xD had that too though i forgot to mention. and even though sounds may sound awesome, 1. space is space, no sound in space 2. with this many weapons firing this many things with 6 ships the sounds are a pain to listen. I approve of the rest :)