I just need a trigger which can detected when i unit has finished warping-in so that i can then issue orders to it to attack. Been trying lots of events but cant seem to get the right one
i just wanted to know if it is possible to queue an upgrade on a unit without hindering it i.e. a marine upgrades armour but can still be used normally. You would save me lots of pain :@
My data editor knowlegde isnt amazing, but why dont u make it apply a behaviour to target that disables movement and weapon. Then no attack or move :D by the way Death - Freeze only means that when they die they will play freeze animation xD
OMG wat a noob :/ i got it figured. we noobly didnt save the timer window into a variable, only the timer. (atleast that was my dumb fault - think it bed time)
My way is long-winded, and im sure unnecessary, so i wouldnt recommend it. For starters i dont use veterancy behaviour at all. All abilities added via trigger when int exceeds value. Rather wait till some1 who knows how to do it the right way turns up :/
I just open up any unit in the unit editor, go to 'set their icon' field and go through that browser. Once you find the one you want, right click copy :D
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I just need a trigger which can detected when i unit has finished warping-in so that i can then issue orders to it to attack. Been trying lots of events but cant seem to get the right one
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Iv accidently solved my own problem :blush: sorry. this is y i usually dont post :/
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Thats what i said :lol:
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i just wanted to know if it is possible to queue an upgrade on a unit without hindering it i.e. a marine upgrades armour but can still be used normally. You would save me lots of pain :@
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That is the way which i did it. Doesnt look amazing, but gets the job done
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My data editor knowlegde isnt amazing, but why dont u make it apply a behaviour to target that disables movement and weapon. Then no attack or move :D by the way Death - Freeze only means that when they die they will play freeze animation xD
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If im not mistaken there is a whole thread of people who are will to test; if u need people :D
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OMG wat a noob :/ i got it figured. we noobly didnt save the timer window into a variable, only the timer. (atleast that was my dumb fault - think it bed time)
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If it makes you feel any better iv had the same problem which i cant fix :'( atleast dialog boxes never fail me! :D
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My way is long-winded, and im sure unnecessary, so i wouldnt recommend it. For starters i dont use veterancy behaviour at all. All abilities added via trigger when int exceeds value. Rather wait till some1 who knows how to do it the right way turns up :/
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I couldnt figure out the search area xp thing either :( so my leveling is all trigger based....PAIN. i wish u luck ^.^
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OK i get it now but sorry i dont know how to implement it :( gl
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you want to make a button look like an image? this seems to be the only question i can answer :O
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I think if you exceeding that value whatever you making might be re-dunk-u-lace
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I just open up any unit in the unit editor, go to 'set their icon' field and go through that browser. Once you find the one you want, right click copy :D