I dont really know if its because of the patch but I am making Hero with level and I checked a lot of tutorial and daownload test file but its not working.
My veterancy won't work! I checked these tutorials before the patch and its was working! Well when I kill unit, I don't get exp.
- Attribute and Veterancy behaviors now normalize vitals when new levels are applied.
- Fixed an issue with Veterancy experience share filters.
- Attributes and values can now be hidden in the game lobby and can be configured through Game Variants.
- Font Style Files can now be added to Mods and Maps using the FontStyleFileArray field in GameUIData. Existing styles can have their individual attributes overridden or entirely new styles can be added.
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@Renee2islga: Go
Yeah I forgot to remove this trigger action
Thank renee I will check this later!!
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I dont really know if its because of the patch but I am making Hero with level and I checked a lot of tutorial and daownload test file but its not working. My veterancy won't work! I checked these tutorials before the patch and its was working! Well when I kill unit, I don't get exp.
Here's those tut I Checked.
http://www.hiveworkshop.com/forums/tutorial-submission-660/how-make-working-hero-166678/ http://www.hiveworkshop.com/forums/general-mapping-tutorials-659/create-hero-attributes-167754/
Here's patch note about veterancy and attribute.
- Attribute and Veterancy behaviors now normalize vitals when new levels are applied. - Fixed an issue with Veterancy experience share filters. - Attributes and values can now be hidden in the game lobby and can be configured through Game Variants. - Font Style Files can now be added to Mods and Maps using the FontStyleFileArray field in GameUIData. Existing styles can have their individual attributes overridden or entirely new styles can be added.
Sources
http://wiki.teamliquid.net/starcraft2/Patch_1.2.0
PS : My english is very bad
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Ex : Barracks Will upg to factory
Go toyour barracks actor
1. Go to Events
2. Add events
3. Add 2 terms
4. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
5. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
6. Set The events Abil Morph * Start
7. Set the action to play animation ( Chose your animation )
8. Go to Events
9. Add events
10. Add 2 terms
11. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
12. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
13. Set The events Abil Morph * Finish
14. Stop animation
15. Go to Events
16. Add events
17. Add 2 terms
18. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
19. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
20. Set The events Abil Morph * Finish
21. Set the action to Destroy
22. Go To your factory
23. Add events
24. Add 2 terms
25. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
26. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
27. Set The events Abil Morph * Finish
28. Set the action to Create
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I find how to Upgrade Building but when I upgrade, the building model dont change.
Example : Gateway Upgrade To Barracks, the model dont change(gateway) and all things in the barracks are there.
The only probleme is the model.
Little help will be very apreciate.
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I find how to Upgrade Building but when I upgrade, the building model dont change.
Example : Gateway Upgrade To Barracks, the model dont change(gateway) and all things in the barracks are there.
The only probleme is the model.
Little help will be very apreciate.
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use If Then Else
Create a local variable name random of type integer
Do this :
Variable - Set random = (Random integer between 1 and 3) You can change the 3 for the number of trigg
If random = 1 Then run trigger 1 Else no action
If random = 2 Then run trigger 2 Else no action
If random = 3 Then run trigger 3 Else no action
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I need help for upgrade a buildings.
I dont see any field name ( Upgrade to )
It will be very apreciate if someone hellp me.
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Thanks a lot dude!
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OMG Awseome dude!
Can you make a tut?
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Can you put the test map plz?
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Well I Need Help for making map, in my map we can have a hero but they are the same size of the unit.
How Can I Make A Model Bigger?
Sorry for my english