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    posted a message on [Library] Hero Selection v3.0.1 Final

    Yea fraps for recording

    Sorry I didnt respond to help :P Come to IRC for instant answer if im awake

    Ah and you made me realize i forgot the camera step in the first post :P

    Fixed now

    Posted in: Trigger Libraries & Scripts
  • 0

    posted a message on [Library] Hero Selection v3.0.1 Final

    Dynamic Hero Selection Library.

    Current version: 3.0.1 Final - only bug-fix releases coming up

    A very easy to use library with plenty of options. Simply add it to your map, whip in a few heroes and BAM you got yourself a beautiful, full featured hero selection.

    Embed Removed: https://www.youtube.com/v/22KhvpW0S0E?fs=1

    Features

    • Completely modular - add any amount of units to the selection
    • Extremely easy to use - simply call the action
    • Based on a single point in the map
    • Shows icons for all units
    • Identifies randoming players
    • Repick option
    • Custom UI
    • Settings - most notably:
      • Three different hero selection styles
      • Skin Color Scheme
      • Exclusive Heroes - Allows every unit to be picked only once
      • Spawn Immediately - Allows players to start the game before hero picking is finished
      • Secret Heroes - Only obtainable through randoming
      • Unavailable Heroes - Shown in circle but cannot be obtained
    • And many small things...

    How to use

    NOTE: Action Hint Texts do not show due to a bug - go into Library View (View -> Show Library), open libCircleHeroSelection, open the Actions folder and you can read the hint text in the comment of the action.

    1. Download the latest file and import it in the Trigger Editor. View -> Library -> Import Library. You can now see the available actions in your triggers under the label 'Circle Hero Selection'.
    2. Read the manual found in the download section
    3. Make sure you use 'Set Circle Hero Selection At Point'
    4. Then add any amount of heroes with 'Add Unit To Circle Hero Selection Pool'
    5. Now run the action 'Create Circle Hero Selection' Done! Don't forget to check out the additional options.

    Changelog

    v3.0.1 Final

    • Bugfixes:
      • Icon image no longer tiled
      • Exclusive random no longer says you repicked
      • Revealer time fixed in game speeds other than normal
      • No more unit models in portrait mode

    v3.0 Final

    • Optimized code & bug fixes
    • Added check to see if there are enough exclusive heroes for all players
    • Repick option added
    • Center Info dialog added
    • Removed player 0 requirement - now uses the first player in active players for sample heroes
    • Removed fidget from all sample heroes
    • Offset distance is now calculated based on the amount of heroes
    • Added 2 style types - Flash Screen & Portrait
      • Portrait requires no room in the map at all, purely dialog based
    • Added option to force small circle - useful for large amount of heroes because circle will keep expanding however this option will make it crowded
    • Currently selected hero icon highlighted
    • Single player detection - force Spawned Immediately on

    License

    Free to use and edit! Please give credit.

    Bugs / Assistance

    Please submit all bugs, as detailed as possible. Attached map greatly preferred. If you need help, ask away. IRC works faster.

    Suggestions

    At this point, feature development has come to a halt so I can start working on other projects. However, extremely good suggestions will still get implemented.

    Localization

    An SC2 Library cannot be localized at the moment. It will work with enGB / enUS clients. However Hint Text on Actions are missing due to a bug on Blizzards part. You can find these hint texts if you go into the Library View (View -> Show Library), open the Hero Selection Library folder and go into the Actions folder. Click on the function and you will see the hint text in a comment.

    Download

    Latest version can always be found in the files section of the project page. Be sure to read the manual.

    EDIT: Download mirror: https://www.dropbox.com/s/70uuwkpcfl9u594/Hero%20Selection%20Library%20v3.0.1%20Final.zip

    Posted in: Trigger Libraries & Scripts
  • 0

    posted a message on Chat bubbles?

    I tried using the chat bubbles in a cinematic and .. they look kinda really ugly

    Are these not finished on Blizzard's part? I couldnt seem to set much about them, nor do they have any explanation in the editor

    Posted in: Miscellaneous Development
  • 0

    posted a message on For loop e_arrayIndexOverflow

    Ah cool! :) Thanks

    Posted in: Miscellaneous Development
  • 0

    posted a message on For loop e_arrayIndexOverflow

    Ok figures, I mess around with it for 2 hours and nothing, 5 mins after this post I solve it ...

    The error is due to a different array that I tried to use but was 1 size to small

    The error isnt caused inside the loop but infact right after the loop due to the timer I try to start there...

    So yea, makes me kinda realize how nice it would be to have better error logging instead of these ultra generic warnings

    Posted in: Miscellaneous Development
  • 0

    posted a message on For loop e_arrayIndexOverflow

    Hey,

    I'm trying to run through an array of units to deal damage to but no matter what I do, I always get an e_arrayIndexOverflow...

    Whether it's a for each loop or a picked integer loop...

    And the weirdest part is that this even happens where there is NOTHING inside the actions for that loop

    This is what I have right now (same error if I change 'Enemy units array size - 1' to any value, like 5 for example)

    General - Pick each integer from 0 to (Enemy units array size - 1), and do (Actions)

    There are no actions, but I'm still getting that error, don't understand at all anymore

    Posted in: Miscellaneous Development
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