These are models who already have a flashlight. Maybe there is a way to add that light to any other unit, but you could also just use those models found in the Campaign section.
Hm.... why don't you just use a timer? Just go in Triggers and order the waves to attack after a certain amount of time each wave and you don't have to bother with the AI sending the troops.
well, to change a map, just delete the old version und upload the new one, shouldn't be a problem either
yeah, hope blizz changes that, too... But I think they get some sort of a paid premium account with extended file space instead like for example Bungie made in Halo 3 -.-
I wish I'm wrong, though ^^
Do you mean you want the existing Campaign change to 4 Players? If so, then you can just load those existing maps, edit them to match 4 players difficulty and you are good to go.
I don't think Neutral will work cause it's just another Player named "Neutral". The same as the "Hostile" Player. It's just a guess but I think goofoffjw's idea of sharing control might lead to the solution
"If you want your map to be promoted on the front-page, just make a youtube video of it and post it inside the Project Workplace forum. It will take you roughly one hour and everyone will enjoy it :)"
Just scroll down on the first page and you would have found that ^^
I also don't know step by step how I did this,.... but I think it was some sort of stacking the buttons..... try to look at some official buildings which provide upgrading and change some stuff there. This should get some basics done.
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@punkorange: Go
The tutorials I find most useful for this task:
Create Units (Heroes)
Attribute System
Shared Experience
Items&Recipes
That should keep you busy for a while ^^
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@Whalefood: Go
I have no idea.... but maybe this may help you
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@Whalefood: Go
Try Jim Raynor (Sniper) or Tychus Findlay (Chaingun). Those two definitively have flashlights (just tried them)
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@Whalefood: Go
These are models who already have a flashlight. Maybe there is a way to add that light to any other unit, but you could also just use those models found in the Campaign section.
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@Kroniuss: Go
Hm.... why don't you just use a timer? Just go in Triggers and order the waves to attack after a certain amount of time each wave and you don't have to bother with the AI sending the troops.
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@KratsAU: Go
well, to change a map, just delete the old version und upload the new one, shouldn't be a problem either
yeah, hope blizz changes that, too... But I think they get some sort of a paid premium account with extended file space instead like for example Bungie made in Halo 3 -.- I wish I'm wrong, though ^^
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@KratsAU: Go
You can team up and several different Accounts publish the maps. That shouldn't be much of a problem
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@Lowerjumper: Go
Just go to the archive in the Ship?
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@punkorange: Go
Do you mean you want the existing Campaign change to 4 Players? If so, then you can just load those existing maps, edit them to match 4 players difficulty and you are good to go.
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@MooMooChaChew: Go
I don't think Neutral will work cause it's just another Player named "Neutral". The same as the "Hostile" Player. It's just a guess but I think goofoffjw's idea of sharing control might lead to the solution
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@threeleven: Go
"If you want your map to be promoted on the front-page, just make a youtube video of it and post it inside the Project Workplace forum. It will take you roughly one hour and everyone will enjoy it :)"
Just scroll down on the first page and you would have found that ^^
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@7H3LaughingMan: Go
Convinced xD
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@Yegmorcar: Go
Load the story dependency, not just melee. then there will be a ton of new objects (including a Diablo-Unit xD)
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I also don't know step by step how I did this,.... but I think it was some sort of stacking the buttons..... try to look at some official buildings which provide upgrading and change some stuff there. This should get some basics done.
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@FraindorX: Go
I hope THIS Tutorial will cover it ;)