Topic Latest Post Replies Views
Has a m3 exporter been made for Blender? >>
by _ForgeUser4753937
57 15,353
A theory that overcomes the 256x256 map size limit. >>
by _ForgeUser4753937
9 6,539
Star Destroyers, Model is made, need textures and animations >>
by _ForgeUser4753937
7 4,315
Creating a custom Dreadnought, seeking skins >>
by _ForgeUser4753937
10 3,961
DISCOVERY: The 0.0625 time limit OVERCOME >>
by _ForgeUser4753937
23 3,585
I would like to congratulate Println for his m3 Exporter for Blender >>
by _ForgeUser4753937
18 3,514
Create a smooth FPS Camera. >>
by _ForgeUser4753937
13 3,389
There has to be a better way to script this. >>
by _ForgeUser4753937
24 3,229
What is tiling frequency in Terrain Texture Sets >>
by _ForgeUser4753937
17 2,960
Very Simple traceline (Unit is Highlighted) >>
by _ForgeUser4753937
5 2,912
Guide: How to make units turn in an arc. >>
by _ForgeUser4753937
3 2,896
Can Maya be used to produce and export .m3? >>
by _ForgeUser4753937
9 2,558
Tutorial: Quadratic Regression 3D Traceline >>
by _ForgeUser4753937
2 2,452
How to add sword to Footman? [Solved] >>
by _ForgeUser4753937
9 2,432
Easier to make heros in LoTV? >>
by _ForgeUser4753937
6 2,420
Any big projects going on that would like some music. >>
by _ForgeUser4753937
12 2,387
Simulating a WW1 Battleship Turret, Yaw and Pitch >>
by _ForgeUser4753937
8 2,264
The "zero" wait >>
by _ForgeUser4753937
7 2,251
Is it worth making maps for SCII? >>
by _ForgeUser4753937
17 2,246
Funny Blizzard Doodad! >>
by _ForgeUser4753937
5 2,159