• 0

    posted a message on What would you do?

    If you were sleeping and a noise woke you up in the backyard. You look out the bedroom window and a Zergling just knocked down your fence?

    Posted in: General Chat
  • 0

    posted a message on Paid Job - Custom Units and Portraits

    @DeltaCadimus: Go

    Isn't THAT the truth

    Posted in: Team Recruitment
  • 0

    posted a message on (LotC) DEPR Memorandum

    You may have seen me trolling around here with the name 'LegacyoftheConfederation.'

    Well, I finally got my old name back, CURSE was kind enough to assist with a password reset (The SC2Mapster forum interface still appears to be broken).

    Here's something for you:

    Memorandum

    Posted in: Project Workplace
  • 0

    posted a message on LotC Single Player Campaign Project Thread

    @OutsiderXE: Go

    We'll find out :)

    Posted in: Project Workplace
  • 0

    posted a message on LotC Single Player Campaign Project Thread

    @OutsiderXE: Go

    @OutsiderXE

    Hey there! Here is a rundown of where the project is to date.

    Sound:

    All music tracks have been composed or paid for and licensed royalty free

    All voices (about 13 hours' worth) have been recorded for all 3 episodes

    All sound effects have been created or licensed royalty free

    Graphics:

    All but two character portraits for Episode 1 are modeled and textured

    No portraits are animated or imported into SC2

    No in-game units are modeled for Episode 1 yet

    No data editing complete yet to accommodate new units

    Maps:

    All gameplay objectives and trigger events have been planned as part of the dialogue scripts

    No maps created yet; until the graphics piece is complete I don't want to create maps only to find the new unit models don't replace the old ones

    Map work will include triggering and terrain.

    So for Episode 1, I put it at 45% complete (with audio and audio editing constituting the bulk of that).

    Posted in: Project Workplace
  • 0

    posted a message on LotC Single Player Campaign Project Thread

    LotC (Legacy of the Confederation) Single Player Campaign

    I'll use this thread as my main news source on SC2 Mapster.

    News:

    12/5/10: New portrait posted on the IMAGES section of my project. The portrait is for Drealan, a Judicator in the Conclave of the Protoss. Episode 1 of LotC takes place about 350 years before the events in the Koprulu sector, leaving the Conclave completely intact at that time.

    http://www.sc2mapster.com/maps/legacy-confederation-proof-conce/images/

    Posted in: Project Workplace
  • 0

    posted a message on Alpha - LotC Custom Campaign

    I know Blizzard doesn't have support yet for connected maps but...I've thrown up a bunch of content for the Legacy of the Confederation ("LotC") campaign just the same. You can see images of new units/portraits and hear voiceovers on my project page, but for short:

    Full voicing (13 hours); new portraits for all characters; new in-game units; new buildings; fully voiced; custom music and sound effects.

    Check it out and drop me a line on feedback. Just waiting for particle effects to be supported by third party or Blizz mod tools and then it's off to Beta.

    -Oracle

    Posted in: Project Workplace
  • 0

    posted a message on Paid Job - Looking for rigger/animator and import

    Hey there guys,

    Looking to find someone who can rig/animate some portrait models and import them for use into SC2 for a custom campaign I'm working on. This is a paid job by portrait model if you're interested. The custom campaign will be free to the community. If this first batch of portraits goes well, I will have a whole lot more for you to work on.

    You will need to have access to Paypal to receive payment.

    If interested, please email me (don't reply to this thread as I won't check it often) with a quote to rig/animate and format for import to SC2 each portrait (and later, unit models). I'm aware particles are having issues importing (at least up to this point).

    [email protected]

    Posted in: Team Recruitment
  • To post a comment, please or register a new account.