Unfortunately I am still having trouble. I tried what you suggested in the Target - Launch Site Ops + section of the Photon Cannon Attack but it didn't have any effect. I also tried it in the Target - Launch Site and Target - Launch Site Fallback sections. The Target - Launch Site Fallback did cause a response from the animation. However now instead of appearing from the base of the doodad, the animation comes from verrrry high up. I tried adjusting the Z in the file but it didn't have any affect.
I created a tower, but the model is from a doodad. I am trying to increase the height on the attack animation origin but the model has no attachment points. Is there a way to do this?
0
I am trying to import objects into 3dsmax but I cant find the file sc2_objects.ms anywhere on my computer...? Can someone help me? Thanks!
0
Bump.. this is driving me crazy. Anyone have an idea?
0
Thanks for your response!
Unfortunately I am still having trouble. I tried what you suggested in the Target - Launch Site Ops + section of the Photon Cannon Attack but it didn't have any effect. I also tried it in the Target - Launch Site and Target - Launch Site Fallback sections. The Target - Launch Site Fallback did cause a response from the animation. However now instead of appearing from the base of the doodad, the animation comes from verrrry high up. I tried adjusting the Z in the file but it didn't have any affect.
Do you have any idea why it would do this?
0
I created a tower, but the model is from a doodad. I am trying to increase the height on the attack animation origin but the model has no attachment points. Is there a way to do this?
Thanks!!