Hello community, I was wondering if anyone out there knew how to create a turn based, grid style battle system. Similar to that of Final Fantasy: Tactics. Any assistance you could provide would be greatly appreciated. I have seen previous threads about a battle system similar to what I am aiming for, however the user who created the thread hasn't logged in since 2012. Once I get the system under control, I'm going to be working on this project pretty steady.
I'm looking for something a little sophisticated. I'm trying to find a way to create a turn based, gridded battle system for an RPG I am creating. I should have no problem making everything I need once I figure out how to change the game from a real time strategy game to a turn based RPG. Not like your typical battles where you get into a random fight and everyone chooses an action and then attacks as in games such as the Final Fantasy series. More something along the lines of Final Fantasy: Tactics. Anyone know where to even begin?
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Hello community, I was wondering if anyone out there knew how to create a turn based, grid style battle system. Similar to that of Final Fantasy: Tactics. Any assistance you could provide would be greatly appreciated. I have seen previous threads about a battle system similar to what I am aiming for, however the user who created the thread hasn't logged in since 2012. Once I get the system under control, I'm going to be working on this project pretty steady.
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I'm looking for something a little sophisticated. I'm trying to find a way to create a turn based, gridded battle system for an RPG I am creating. I should have no problem making everything I need once I figure out how to change the game from a real time strategy game to a turn based RPG. Not like your typical battles where you get into a random fight and everyone chooses an action and then attacks as in games such as the Final Fantasy series. More something along the lines of Final Fantasy: Tactics. Anyone know where to even begin?