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    posted a message on Selecting/Building from custom dialog buttons.

    As the title suggests, I'm trying to create a custom user interface that will allow the users to click on a dialog button to begin the placement process, after clicking the structure/unit is build in that location. I want this to be as seamless as using a unit to build. Unfortunately, the triggers that issue units orders require a target, if you're trying to use their Build ability, and if you select the "With No Target" option, the Build ability doesn't show up in the list.

    Any help would be greatly appreciated!

    PS: once this is mastered, a whole world of functionality opens up! So this will probably be useful for everyone!

    Posted in: Miscellaneous Development
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