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    posted a message on Teching buildings

    Could you post what you did, like a walkthrough? I am missing something with the abilities. The unit morphs correctly into the other unit, it is just void of any abilities or weapons or anything on the command card.

    Thanks

    Posted in: Miscellaneous Development
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    posted a message on Problems with makin structures

    Heres a pretty good video tutorial that walks through some of the data editing to get you started (by One.two on TL.net). Theres 6 parts but he starts off with the data editing which is what you need.

    Posted in: Miscellaneous Development
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    posted a message on Teching buildings

    I ended up doing a lot of finagling with the actors but I think what got the models to change correctly (at least for me) was to add an event on the actor for the first tower:

    (AbilMorph.*.Start > MorphFrom: LaserCannon , MorphTo: LaserCannon 2 > Destroy) that gets rid of the model (or actor?) from the first cannon.

    Then on the second tower (LaserCannon2) I added an event to it's actor: (AbilMorph.*.Start > MorphFrom: LaserCannon , MorphTo: LaserCannon 2 > Create). I don't have any animations for in-between the morphs though.

    Posted in: Miscellaneous Development
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    posted a message on Teching buildings

    I'm trying to make a tower defense map and want some upgradable towers, so I've been messing around with morphing and stuff. I got the models to change appropriately, however, the new unit does not have any abilities that it should like attack and stop. If I place the unit seperately on the map it works fine, just when i try to morph to it it gets messed up somehow.

    Any advice would be nice thanks :)

    Posted in: Miscellaneous Development
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    posted a message on Structure Upgrades

    I am in the process of making a tower defense map and I've started to make some custom towers. However, I want a tower to upgrade to level 2, so I copied some data from the planetary fortress CC upgrade and made the necessry changes (i think) to make it work with my new units. But in-game all i get is the upgrade bar, and when it's done it's the new unit (at least the name is) but no abilities what-so-ever, not even attack. I can place the tower v.2 on the map in the editor and it works just fine, it is something wrong with the upgrade ability, I just can't figure it out.

    Thanks for the help :)

    Posted in: Miscellaneous Development
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