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    posted a message on Tutorial Request

    I'd very much like a tutorial showing how to make a passive ability that gives units a 200% speed buff whenever they kill a unit. I would also like a tutorial showing how to make a passive ability that gives units a % chance to stun anyone that attacks them.

    Basically, I need help with reactive passive abilities.

    Thanks.

    Posted in: Tutorials
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    posted a message on Help with "on being hit" ability.

    Hey all,

    I've tried various ability tutorials but they all seem to focus on click-able abilities, rather than passive procs. My own tinkering has yielded no results either.

    What I'm trying to do is have a passive ability that has a % chance to stun anyone who damages the unit with the ability. I know how to do the stun effect, I'm just not sure how to make the ability activate when the unit is struck though.

    Any tips/tutorials that might help me out with this?

    Thanks!

    Posted in: Miscellaneous Development
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    posted a message on Issue with command cards

    So with this latest patch, I've been having an issue with one of my buildings not being able to create a command card button that opens submenu 3. Submenus 1 2 and 4 work perfectly fine, but whenever I set a button to Submenu 3 and press OK, it reverts back to a blank field. There are valid abilities in Submenu 3, pretty much the same sort of stuff that submenus 2 and 4 have. Anyone else experience this or know what causes it?

    Edit: I finally figured it out. For some reason I had to go into the raw data and put 0003 in between the 0002 and 0004 at the beginning of the fields. Leaving this post up in case someone else has this stupid issue.

    Posted in: Miscellaneous Development
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