Gee, thanks asswipe. Answering a few questions doesn't mean you can act like a dick.
Anyone in the mood to walk me through it? I played around with the settings but all I can ever get is a slightly tilted or too-tilted unit. If I do hold position, it stops having an animation, and if I uncheck it, the unit starts rotating sporadically. I remember doing this in WE, so I just figured it wouldn't be too much harder in GE.
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@SystemSe7en: Go
I somewhat solved it by creating a completely new unit with no ties to the original whatsoever.
http://i49.tinypic.com/2s8jqc3.jpg
Mini-trees! :D
Anyone know how to stop health bars from appearing? lol
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@ch0j1n: Go
This is so weird. This happens with all of my resource units.
Anyone have any ideas as to why this is happening?
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@SystemSe7en: Go
As much as I hate to do it, bump.
Could someone please try to make the mineral field into a tree, and tell me what happens?
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Okay I reinstalled, same problem. :(
I can change Pylons into trees, but for some reason Minerals don't change.
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It seems everyone's forgotten about this awesome unit. Possible to recreate?
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@TheSecretArts: Go
Looks like a taco.
Edit: ooooooooh, didn't see the reference image.
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...? Looks the same to me.
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@Artanis186: Go
Now that I look at it, I think it's
because of your "0".
That works perfectly.
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@Artanis186: Go
When does it stop spawning?
Also, I think your ling condition should be 0 <= Zerglings Player 1 < 200, otherwise it'll spawn 201 zerglings.
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Wouldn't this just be the Easy-Insane AI when the full game is out?
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@mrm3fan: Go
How are you recording these? And what are your CPU specs? :P
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@xenrathe: Go
Gee, thanks asswipe. Answering a few questions doesn't mean you can act like a dick.
Anyone in the mood to walk me through it? I played around with the settings but all I can ever get is a slightly tilted or too-tilted unit. If I do hold position, it stops having an animation, and if I uncheck it, the unit starts rotating sporadically. I remember doing this in WE, so I just figured it wouldn't be too much harder in GE.
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Aw man, I'm working on this exact idea right now. Hope nobody does it better than me lol
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@BloXxStar: Go
Condition. Unit Type = (value)
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It always goes the opposite way that I want it to go. =\